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Post by psychophanta on Oct 4, 2006 4:36:35 GMT -5
When i start Twin Cobra game from PSX CD called "Toaplan Shooting Battle Collection 1", the emulator hangs when loading!
Tested on pSX 1.9 and 1.8
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Post by clilmama33830 on Oct 29, 2006 19:37:05 GMT -5
Please Post some system specs. Also, are you in full screen. On 1.7 (I havent checked 1.9) alot of games would hang just in regular movements when I was in full screen.
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Post by Ultima on Oct 29, 2006 21:45:58 GMT -5
This is NOT a bug report. *MOVED TO Game Compatibility FORUM* As such, READ the announcement up above and provide the requisite information.
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Post by psychophanta on Jan 27, 2007 14:49:21 GMT -5
This is NOT a bug report. *MOVED TO Game Compatibility FORUM* As such, READ the announcement up above and provide the requisite information. Well, i don't understand why this is not a bug. About: psxemulator.proboards54.com/index.cgi?board=bugreports&action=display&thread=1169825466I searched all the forum about "toaplan" word and i didn't found any match. About provide my system info: Tested on a laptop Acer aspire 1500 (amd athlon64 3000+, ATI9600 ...) and on a Epox mainboard with nvidia VGA card gforce 400mx 64MB, athlon K7 900mhz, 256MB RAM, samsung DVD writer. Both with win XP pro SP2. Full screen: i get a blank (white) screen with 1.10 version, but with 1.9 and 1.8 i don't. Windowed and full screen: it hangs with 1.10, 1.9 and 1.8 scph1001 bios image used. more info needed?
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Post by smegforbrain on Jan 27, 2007 15:11:52 GMT -5
Game id is needed.
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Post by patrickp on Jan 27, 2007 17:31:37 GMT -5
Unless you get this on all games with the emulator, or at least several, then it's a game-specific problem, psychophanta. It's a bug if the problem is with the emulator rather than the game, which would mean that the same problem would appear with many games - possibly all. A frequent reason for the sort of behaviour you describe is copy protection.
I presume that, since you say in your first post you're playing from a Playstation CD, not an image. It would be useful to know how you've configured the emulator, and a clearer description of the problem: i.e. exactly where the emulator hangs, and what happens - you say "white screen" for version 1.10, but don't describe what happens in the other two emulator versions you've tried.
Since this is a Japanese game, it might be worth trying it with a Japanese BIOS (i.e. one that ends in '0,' such as SCPH-1000).
No. you're not likely to find anything in the forum; it seems to be a pretty rare game - it's not mentioned in any of the game lists I looked in, nor copy protection lists.
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Post by psychophanta on Jan 29, 2007 16:53:51 GMT -5
ID game is SLPS_00436
[BYE BYE WAREZ LINK]
About white blank screen, it does nothing to do with the behaviour of that game: I mean: I GET WHITE BLANK ONLY WITH VERSION 1.10 every time i switch to full screen. Repeat, nothing to do with SLPS_00436.
I tried it with a image loaded using D-Tools and i tried it with a physical CD: the behaviour is just the same in both cases, i.e. only worked with 1.7, but it hangs on 1.8, 1.9, and 1.10.
I wrote the point where the game freezes. But i will repeat: just when select Twin Cobra to start playing (the screen shows a "LOADING" screen, and here it freezes).
Nothing special about configs. I've tried with all the bios i have.
Ultima: Bye bye quote pyramid.
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Post by Ultima on Jan 29, 2007 17:56:21 GMT -5
psychophanta: Read the rules and announcement up above. You've earned yourself your 5% pre-warning, so make sure to read them..
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Post by psychophanta on Jan 30, 2007 11:49:38 GMT -5
psychophanta: Read the rules and announcement up above. You've earned yourself your 5% pre-warning, so make sure to read them.. Sorry. I have changed the drivers of my Geforce mx400 and blank white screen disappeared. But the problem with that game exists. The problem is that the game hangs after select the START button for "Twin Cobra" game at the menu. The game displays "NOW LOADING..." all the time. Tested with 1.10 , scph1001 and several more bioses including scph1000, with physical CD and also with cue iso image. Ultima, i suggest you that if finally this issue is a bug you to delete my 5% warning (because i wrote this thread at the bug reports section firstly and you moved it to here), else don't, ok?
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Post by patrickp on Jan 30, 2007 14:01:56 GMT -5
Putting your post in the wrong place was _not_ why you were given a warning, psychophanta. You did something far more stupid and unwelcome than that. Think about it - you shouldn't have to ask.
Edit: what other games have you played that have demonstrated the same behaviour?
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Post by Ultima on Jan 30, 2007 19:10:18 GMT -5
psychophanta: You clearly didn't read the rules if you don't see where your mistake was. Check exactly what I edited out of your post, and read the rules and announcement, again. I'm not petty enough to grill you over a moved thread a second time in the same thread. I'm not saying I don't acknowledge this as a compatibility issue, but that doesn't make it an emulator bug, just a compatibility issue. Emulator bugs are problems that occur with the emulator, regardless of the game. If it's game specific, it's compatibility, plain and simple. Try the game on another emulator -- does it work properly?
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Post by psychophanta on Jan 31, 2007 12:25:18 GMT -5
psychophanta: You clearly didn't read the rules if you don't see where your mistake was. Check exactly what I edited out of your post, and read the rules and announcement, again. I'm not petty enough to grill you over a moved thread a second time in the same thread. I perfectly read and understood all the rules and the announcement at once the first time you told it to me. So then i inmediately & perfectly realized about my mistake ! I'm not saying I don't acknowledge this as a compatibility issue, but that doesn't make it an emulator bug, just a compatibility issue. Emulator bugs are problems that occur with the emulator, regardless of the game. If it's game specific, it's compatibility, plain and simple. And how are you so sure this issue is a unique game specific?? Come on, please!! I insist that If this issue is not UNIQUE game specific, then it could be an emulator bug, and in that case you should acknowledge about your mistake. Try the game on another emulator -- does it work properly? Of course, it works in epsxe and VGS 1.4.1 ! And i am full of playing to that game , but i want to be able to save games, and those emulators don't allow it.
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Post by patrickp on Jan 31, 2007 14:22:35 GMT -5
That's why I asked If the same behaviour happens on every game of several, it may be an emulator bug, although it's probably more likely to be a problem with your system or pSX installation.
If it only happens on one game, it's game incompatibility: emulators, particularly those of undocumented devices like the Playstation are, by their very nature, always unfinished, even if they appear to emulate their target perfectly, because it's not a verifiable result. In practice, this means there will always be games that an emulator fails to emulate. In emulation, a bug is a problem with the running of the emulator, not with the way it deals with a specific game: that's incompatibility.
How come you can't save the game on ePSXe or VGS? Both support saving and ePSXe also supports save states.
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Post by Ultima on Jan 31, 2007 17:45:33 GMT -5
psychophanta: From the details you've provided, I won't acknowledge anything other than the fact that it's a compatibility issue. Over and over, patrickp has asked you to point out several other games that have the same problem, but you've been unable to produce them. And no, I won't acknowledge any mistake on my part, as I haven't made a mistake in my judgement based on what you've said. If you indeed have read the rules, then your warning level's simply not going to go up, and you'll remain safe. If you don't like the warning bar, then just think of it as a reminder not to post links for obtaining copyright material illegally (and or anything else that breaks the rules). I'm not going to remove the warning just because the warned person asked. Don't get me wrong -- I'm trying to be mean -- but it's not how I do things around here either. If I or another administrator has a sudden stroke of kindness sparked within, maybe the 5% warnings can be reset, but as far as removing the warning right now, I've no plans to do so, as the prewarning is doing its intended job: to make you worry and pay more attention to the rules. And as patrickp said, either emulator supports save games. If you're downloading save games from GameFAQs, then you can always convert from GME to whatever other format (MCR in your case) using Aldo's all-in-one converter.
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Post by psychophanta on Feb 1, 2007 8:26:39 GMT -5
I see, and i understand your policy about warnings, etc.
However (even Patrick comments are trying to justify) the bug-incompatibility difference you have created like it is was a religion is a deceit, in my opinion (an opinion of emulation programmers too).
VGS is not able to save states, and epsxe is very boring to configure and also it has not enough quality in my opinion.
Thanks for your exceptional emulator, and well, i hope this bug (compatibility issue as you like to call) is fixed soon. Please test yourself SLPS_00436 instead to ask me for the bug, you will see what happens there.
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