| Author | Topic: Legend of Dragoon Bug Guide (Read 29,975 times) |
athenon New Member
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|  | Legend of Dragoon Bug Guide « Thread Started on Jul 22, 2007, 3:18pm » | |
Ok, I'm going to try to do this with as few spoilers as possible. As such, this is how I'm going to do it. I will have each listing with a TRIGGER followed by the BUG, followed by the SOLUTION. The TRIGGER tells you roughly when to start watching for the BUG (so as to have as few spoilers as possible).
BEFORE I get to that section, though, I have a few bugs that apply throughout the game, rather than just in certain places.
First and foremost...what is a "lockup"? A lockup is (as it pertains to Legend of Dragoon) a spot where the game does not lock up actually, but hangs in limbo. What happens is something is done such that the next phase of gameplay isn't triggered. Perhaps the next dialog box will never disappear, or the special background won't disappear. As a result, the game will not advance. Obviously, this is a big problem in that it instantly halts your advance and if you haven't saved in awhile and/or don't know it's coming, you have a problem This guide was created in the hopes that at least one person can avoid the grief I went through creating this.
NOTE: All bugs listed here have been experienced/tested by at LEAST me. I have beaten the game using an emulator, and have listed my troubles here, so nothing should be missing that's required to beat the game (no gurantees on non-essential things though!). Other people have confirmed some of the bugs as well. So, on with the guide!
To my knowledge, the only game-wide bugs deal with dragoons. Pretty much ANYTHING (in battle!) pertaining to dragoons is liable to lockup - the special, dragoon power-downs, dragoon magic, etc.
There are FOUR known ways to get around this. The obvious one, use a different emulator when you want to use dragoons. Painful, but it works. The second obvious one, don't use dragoons at all. The third, if you use quicksave/quickload, you can change the lockups SOMETIMES. For example, if you get a perfect dragoon addition then the game locks up, try NOT getting a perfect dragoon addition. It's not perfect - success rate is ~45-65%. Lastly, you can also play with the fast forward feature. Sometime this will let you bypass the lockups, sometimes not. Success rate ~20-40%, but with quicksave/quickload success rate can be as high as 75%, but overall it's more like ~30-50%.
TRIGGER: DISC TWO - You board the queen Fury and are playing as Albert. BUG: If you go to talk to Meru, the game will lockup. SOLUTION: Use PSXeven to talk to Meru (works out of the box, controller config aside - you can use keyboard though).
TRIGGER: END OF DISC TWO - When you go to kill the mosnter in the undersea cavern. BUG: After the battle with Regole and Lenus, a scene plays out. The game will lockup SOLUTION: Ugh...play the entire battle in ePSXe or another emulator. PSXeven does not work either. It will get you past the spot but fades to black at one point and never returns. ePSXe DOES work, however.
TRIGGER: MIDDLE TO END OF DISC 4 - After Coolon crashes. BUG: When you get to the first stream (transport slipstream thingy), the game locks up. This is not apparent at first, but you won't be able to get past it, trust me. SOLUTION: Ugh. Starting from the first save point after Coolon's crash, play the game in another emulator (PSXeven works!) until the next save point.
TRIGGER: END OF DISC 4 - After you defeat the guardian (Super Virage - kind of a spoiler, but I tried.) BUG: Once you get to the fight with Zieg, Zieg will use dragoon magic that will lockup the game. SOLUTION: Play the battle in another emulator, such as PSXeven.
TRIGGER: END OF GAME BUG: Permanent black screen after the scenes after the wonderful movie. This may not be so in PSX, but I played the last battle in PSXeven for the dragoons (under lvl 40, completely owned last boss all thanks to dragoons. rose storm is incredibly ) SOLUTION: I'm not sure if there exists a bug after the movie in PSX or not, but the only real solution either way is to use another emulator. If somebody is brave enough to play the last battle using PSX and get completely through, please post to confirm or deny the bug in PSX. If this bug exists in PSX, don't use PSXeven. You can try ePSXe, although it's not been tested.
EDIT: Ok, a couple extra notes. First, I lied. NOW I beat the game Second, it's possible that there exist bugs other than these known (the chance is low, however). This is because some boss battles (and possibly other areas) I played using another emulator due to the dragoon bug (I love dragoons - beat the final boss using a total of 5 items I believe - and no healer...all due to 3 lvl5 dragoons ).
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Ultima Administrator
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|  | Re: Legend of Dragoon Bug Guide « Reply #1 on Jul 22, 2007, 7:26pm » | |
Excellent stuff you've got here athenon! Thanks for the contribution!
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athenon New Member
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|  | Re: Legend of Dragoon Bug Guide « Reply #2 on Jul 22, 2007, 8:42pm » | |
No problem. I just hope somebody somewhere finds this useful. It took me a little bit of grief to get through all this to finally get to the last boss - but I finally did, only on emulators. I did cheat, though - but the ONLY cheat I used was built in to PSX - the quicksave/quickload thing. VERY helpful for getting additions perfect, in case you regret a move, or for the treasure chest game on the pirate ship, but I'm off-topic now 
Anyway, if anybody has comments, questions, concerns - or confirmations/denials/new bugs, feel free to post them. Although this Legend of Dragoon adventure is over, I'm happy to answer questions and such, even discuss strategies 
Oh, this is off-topic...but here's my final party and stuff
Dart (Red DG Armor, Moon Strike Addition) Albert (Green DG Armor?, Flower Storm Addition - does 9xx damage to final boss!!!) Rose (Legend Armor, Demon's Dance Addition)
All characters were UNDER level 40 (upper 30s - like 37/38ish). I started the battle with almost full health across the board and 5 levels of SP on all characters. I used special on dart for first boss - and Divine Cannon twice. From then on out, I just played - attacked when I could, etc. Oh, HUGE HUGE HUGE TIP: use Rose Storm and Dragoon forms as much as possible. They will reduce damage by a TON. Using this method, I ended up using like 1-2 healing fogs and like 3-5 healing breezes the ENTIRE BATTLE. I consider this rather amazing, to slaughter the boss at such a low level. I've even seen a FAQ that says you pretty much NEED level 60. I did it at like 60% of that It's all in your strategy.
Oh, one last little note - in previous playings, I've used Haschel or Kongol instead of Rose - this is my first time using Rose as a primary character. I'm rather satisfied - she can do 9xx damage to the final boss with max addition 
EDIT: I also got lucky. For example, the final form of the final boss (vague in an attempt to prevent spoilers!) I didn't get the spell that confuses all party members (yes, it exists and yes, it might as well be an instant "you lose" in most cases).
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smegforbrain Guest
|  | Re: Legend of Dragoon Bug Guide « Reply #3 on Aug 5, 2007, 12:38pm » | |
I'm linking to this with my list.
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A7X H4RDCORE FAN New Member
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|  | Re: Legend of Dragoon Bug Guide « Reply #4 on Aug 6, 2007, 1:42pm » | |
Hmmm... when you played on the first disc, did you notice any music skipping? It doesnt effect gameplay, but its bugging the hell outta me. Any suggestions?
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Serge Mastermune New Member
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|  | Re: Legend of Dragoon Bug Guide « Reply #5 on Aug 16, 2007, 5:03pm » | |
Hi there. I just found this Bug guide, and since it's excellent, I'd like to tell some more things, but there will be a lot of spoilers:
-In disc two, at the queen fury, the game doesn't exactly freezes, it's just a matter of time before meru answers, I'd say two or three minutes. Also, if you pay attention, she starts to float, higher and higher! You just have to talk to her two times and after that, the game works fine. -At the first fight with Leenus, if don't transform at all, the battle is a lot easier, since she won't have so many turns. -At the last fight with Leenus, here's the thing: the game will not hang unless, at any point since you started the game, you turned off the blue arrow above Dart's head. This is amazing, but it worked for me. Don't turn off the arrow at all in the game, and the bugs will be a little reduced... -At the stream in disc four, you can pass it by starting the emulator (I suggest using Ultima's Frontend) in R3000 cpu mode (interpreter). The game will run considerably slow, but you will get past the stream. After that, make a quicksave, close and restart the emulator normally, and load your quicksave slot.
If we keep fighting, we will enjoy the game with Dragoon Transformations, let's keep going!
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psicomaniaco Posting Freak
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|  | Re: Legend of Dragoon Bug Guide « Reply #6 on Aug 19, 2007, 11:32am » | |
Is this game extra complex to emulate than other games???
Because there's not a single emulator that can play this game like the real hardware!!!
And it should be noted that even the PS2 have some problems with this game!
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I'm outa here. Since the author doesn't even have a little respect for the people who decided to follow his project, WHY should we still come here?
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flash007 New Member
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|  | Re: Legend of Dragoon Bug Guide « Reply #7 on Apr 29, 2008, 8:40pm » | |
"TRIGGER: END OF DISC TWO - When you go to kill the mosnter in the undersea cavern. BUG: After the battle with Regole and Lenus, a scene plays out. The game will lockup SOLUTION: Ugh...play the entire battle in ePSXe or another emulator. PSXeven does not work either. It will get you past the spot but fades to black at one point and never returns. ePSXe DOES work, however."
I had this happen to me while playing the game on a ps2, with a disc that didn't appear to have anything wrong with it. So it may not be just an emulator problem. Really a pain given how much time I've put into it (I already have 2 ultimate wargods and my chars are lvl 25 or so : P ). OOO! Okay, I just played through the battle without using dragoon form at all (hard since Rose Storm is very useful, and Darts fire spells hit for lots of damage, but as I said, I'm a bit over leveled), and got past the part where it was hanging up before. Thank you for the guide, as it gave me the idea to try that. >^.^<
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sarteck New Member
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|  | Re: Legend of Dragoon Bug Guide « Reply #8 on May 3, 2009, 10:40pm » | |
A am experiencing this on disc 1, the second time going to Hellena Prison. Right after I defeat Freugel, the screen goes black, just before the battle awards screen is supposed to come up (the one that lists your EXP and GP and stuff).
I didn't use any Dragoons for the entire battle. Tried that Fast Forward trick, tried giving the final blow with each three of my characters, still haven't been able to get past that black screen of death. 
I'll edit into this post if I'm somehow able to.
Note, running it from the console doesn't give any error messages other than "sound underrun".
EDIT: Okay, for some reason, it seemed to lock up if (and only if) I had loaded from a Save State, rather than a regular Saved Game file. As I've been a chum and not been using any Saved Game files and just breezing through with Save States (hey, it's easier that way ), I only found this out by downloading a saved game file from GameFAQs and converting it to "mc" format with PSXGameEdit (works fine under WINE for you Linux users).
Just in case anyone runs across this bug, I hope this helps.
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|  | Re: Legend of Dragoon Bug Guide « Reply #9 on May 7, 2009, 3:34am » | |
I hate to say it (because it's going to sound insulting, though I don't mean it to be), but what you discovered is common sense. Nobody should be using save states to play through a game. Especially considering a significant percentage of freezes reported here are due to playing with only save states.
Save states are not meant to be used that way. *Games*... are not meant to be played that way. It takes almost no additional effort to save to a memory card every once in a while. Most games need memory card saves to get rid of the corrupt data that gets introduced into memory from improper programming that's almost inevitable in these large games. Like a computer that needs a reboot every once in a while to avoid slowing down and eventually showing errors/problems, games need this too.
And games like Xenogears, Legend of Dragoon, Valkyrie Profile, etc, that already have excessive freezing/glitchy problems due to poor programming *especially* need memory card saves to occur. And it's not just saving to memory card. It's saving to memory card and then loading that save.
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