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Author | Topic: pSX v1.9 released (Read 7,562 times) |
R4Zi3L Full Member
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laynlow New Member
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|  | Re: pSX v1.9 released « Reply #16 on Sept 25, 2006, 7:38am » | |
thanks for the new release
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richi New Member
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|  | Re: pSX v1.9 released « Reply #17 on Sept 25, 2006, 8:03am » | |
thanks! , now i test my games1
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drwhojoe New Member
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Joined: Mar 2006 Posts: 48
|  | Re: pSX v1.9 released « Reply #18 on Sept 25, 2006, 10:37am » | |
Lets see if the XA sound is fixed for the music in games like ridge racer one, give it a try later!!.
Nope i gave it a try and it did not work , mabe next time , any way keep up the good work!!.
Drwhojan,
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Truth Unknown Administrator
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Melanogaster Senior Member
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|  | Re: pSX v1.9 released « Reply #20 on Sept 26, 2006, 1:17pm » | |
Hmm... Alright, I think v1.10 is acceptable, then...
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elseno New Member
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|  | Re: pSX v1.9 released « Reply #21 on Sept 26, 2006, 1:32pm » | |
again awesome release. thanks for your great work!! No problem with the numbering of pSX @ 1.10 (no reason to jump to 2.0 yet imo)
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MotM Junior Member
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|  | Re: pSX v1.9 released « Reply #22 on Sept 26, 2006, 6:24pm » | |
I had a feeling there was something new up... Haven't checked the board for a while... Good stuff, author!
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pSX 1.8 - SCPH1001 - Fullscreen 848x480 150Hz - Bi-Int - FSK - VSYNC - Latency/XA Lat. 64ms Windows XP SP2 K8NF4G-SATA2 AMD Sempron 3100+ ~1.8 GHz GeForce 6100 128 MB 2x 512 MB SDRAM www.marvelknight.tk |
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styx New Member
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|  | Re: pSX v1.9 released « Reply #23 on Sept 27, 2006, 3:09pm » | |
Any chance we might see some better final fantasy support soon? I'm stuck at Kuja in FF IX :< Whenever he uses the Thundaga spell it freezes.
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Mika Posting Freak
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|  | Re: pSX v1.9 released « Reply #24 on Sept 27, 2006, 3:43pm » | |
Hooray for a new release.
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pothb New Member
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|  | Re: pSX v1.9 released « Reply #25 on Sept 27, 2006, 5:47pm » | |
I always thought a v2.0 would be a working ps2 emulator rather than just psx. I'd go 1.10 or 1.9.1 and so on. The other would be going into hexidecimals, but thats dumb imo.
EDIT: The reason I think 2 would be into ps2 is because this is a potential ps2 emulator, correct?
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patrickp Administrator
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|  | Re: pSX v1.9 released « Reply #26 on Sept 27, 2006, 5:57pm » | |
Not in the forseeable future, pothb. It may happen, but it's a long way off. ATM it will sometimes run a PS2 BIOS partially and that's it.
I'd agree that pSX isn't ready for v2.0 yet, though. I'd be inclined to go with the 1.10 increment; otherwise pSX is going to be stuck with further increments of 1.9 until it does go to 2.0. The hex numbering increments might be logical, but will only confuse people who aren't familiar with hex.
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covarr New Member
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|  | Re: pSX v1.9 released « Reply #27 on Sept 28, 2006, 6:42pm » | |
In math, 1.91 is greater than 1.9, but 1.10 is less, and is equal to 1.1. If the next release is labelled 1.10, a lot of people will get confused. If you decide that it's not worthy of a 2.0, you'd be best off calling it 1.9.1 so that people don't get confused.
In my experience, the only time a 0 at the end doesn't drop is after an "r" (revision). Like, 1.9r10 wouldn't drop it, but 1.10 would drop it to become 1.1.
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Sune Posting Maniac
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|  | Re: pSX v1.9 released « Reply #28 on Sept 28, 2006, 8:16pm » | |
I think pSX author should call the next version Edmilson or Adailton. Those are some of my favourite Brasilian names.

-Sune
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pSX Author ate my brains |
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Ultima Administrator
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|  | Re: pSX v1.9 released « Reply #29 on Sept 28, 2006, 8:19pm » | |
@covarr: It's been said already, a version number isn't a normal number, so it shouldn't need to follow the conventions of a normal number. pSX 1.1 was clearly labeled as 1.1, and after having reached 1.9, I'm not sure how going to 1.10 would be all that confusing.
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