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Feb 10, 2010, 4:03am



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pSX Emulator :: Search Results
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Result 1 of 20:
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 AuthorTopic: I can't boot star ocean (Read 15 times)
xor
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 Re: I can't boot star ocean
« Result #1 on Feb 7, 2010, 2:47pm »

nevermind i used a pal bios with us game
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Result 2 of 20:
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 AuthorTopic: I can't boot star ocean (Read 15 times)
xor
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 I can't boot star ocean
« Result #2 on Feb 7, 2010, 2:21pm »

I use pSX 1.13

Star Ocean 2 NTSC-US SCUS 944.21

I tried to load image mounted on virtual drive AND load bin cue image directly

but nothing happens

what shoud I do?
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Result 3 of 20:
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 AuthorTopic: Using Execute Breakpoints in the debugger (Read 122 times)
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 Re: Using Execute Breakpoints in the debugger
« Result #3 on Feb 6, 2010, 9:08pm »

Just my own experience here but I think that the 'illegal' opcode (4C444444) is placed there so that when the emulator reaches this specific opcode it knows that it has reached a break point. This I believe is faster than checking the value of ip against all the breakpoints you have enabled. Sorry that doesnt answer your entire question but perhaps it may have cleared up one part of it.
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Result 4 of 20:
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 AuthorTopic: PCSX 2 SVN.........other (update only) (Read 1,826 times)
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 Re: PCSX 2 SVN.........other (update only)
« Result #4 on Feb 6, 2010, 3:14am »


PCSX2 SVN r2568:

PCSX2 SVN r2568 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r2566
Experimental stuff, "newly discovered" flag from some old ps1 source code (so yeah not new, just I had never seen it) which appears to indicate the status of the spu's internal transfer queue (both dma and non-dma transfer styles). Only applied for DMAs, and only in the new dmac code. Please tell if it breaks anything! and also if it fixes anything!
r2567
Added some saved-state code for newVif.
Not in effect yet cuz there seems to be a minor bug in the current saved-state versioning system. (GetVersion() is not correctly returning the loaded-state's version when loading a saved state)
r2568
Do the same thing for the Sif savestate code.

http://www.emucr.com/2010/02/pcsx2-svn-r2568.html


Plugins Pack Beta Compiled DLLs [14 April 2009]:
http://pcsx2.googlecode.com/files/Plugins_14-april-2009.7z

Official Beta Plugins Pack [6 Sep 2009]:
http://pcsx2.googlecode.com/files/Plugins-6-September-2009.7z

Official Plugins - Windows Binaries:
http://pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z

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Result 5 of 20:
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 AuthorTopic: PCSX 2 SVN.........other (update only) (Read 1,826 times)
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 Re: PCSX 2 SVN.........other (update only)
« Result #5 on Feb 6, 2010, 3:12am »


PCSX2 SVN r2565:

PCSX2 SVN r2565 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r2563
Sif: Implemented a new _sif structure, and made the code use it. Added some temporary code to try to keep the savestate backward compatible.
r2564
Correction to last commit.
r2565
GSdx:
- Just a few more SMT games CRC's. Too many versions of these games.. :P

http://www.emucr.com/2010/02/pcsx2-svn-r2565.html


Plugins Pack Beta Compiled DLLs [14 April 2009]:
http://pcsx2.googlecode.com/files/Plugins_14-april-2009.7z

Official Beta Plugins Pack [6 Sep 2009]:
http://pcsx2.googlecode.com/files/Plugins-6-September-2009.7z

Official Plugins - Windows Binaries:
http://pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z

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Result 6 of 20:
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 AuthorTopic: [pec] Plugin & pec cheater codelist (update only) (Read 1,682 times)
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 Re: [pec] Plugin & pec cheater codelist (update on
« Result #6 on Feb 6, 2010, 2:06am »


CheMaxFC 1.6 Portable:

Cheats Maximal for Consoles (CheMax FC) - a database of cheat codes for the console versions of games (game console). There are cheat codes for all known prefixes from the 8 bit Nintendo and ending with the most new - Playstation 3, Nintendo Wii and Microsoft X -Box 360 (including Java and Flash games). CheMax FC The current version includes 32 game platform, with the total number of 8785 games. CheMax FC is developing dynamically, and is currently the most cheat-base for console games in Russian.

http://depositfiles.com/en/files/sbcpuhvg9
http://extabit.com/file/27udhkjt6hg5g
http://sharingmatrix.com/file/1043199/CheMaxFC_1.6_Portable.rar

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Result 7 of 20:
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 AuthorTopic: [pec] Plugin & pec cheater codelist (update only) (Read 1,682 times)
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 Re: [pec] Plugin & pec cheater codelist (update on
« Result #7 on Feb 6, 2010, 2:04am »


CheMax for Consoles v1.6:

Cheats Maximal for Consoles (CheMax FC) - a database of cheat codes for the console versions of games (game console). There are cheat codes for all known prefixes from the 8 bit Nintendo and ending with the most new - Playstation 3, Nintendo Wii and Microsoft X -Box 360 (including Java and Flash games). CheMax FC The current version includes 32 game platform, with the total number of 8785 games. CheMax FC is developing dynamically, and is currently the most cheat-base for console games in Russian.

http://www.chemax.ru/chemaxfc.php
http://www.chemax.ru/download/chemaxfc16.exe
http://www.chemax.ru/download/chemaxfc16.rar

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Result 8 of 20:
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 AuthorTopic: [pec] Plugin & pec cheater codelist (update only) (Read 1,682 times)
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 Re: [pec] Plugin & pec cheater codelist (update on
« Result #8 on Feb 6, 2010, 1:24am »


CheMax For Consoles (CheMax FC 1.5):

CheMax FC 1.5 (CheMax for Consoles) - a database of cheat codes for the console versions of games (game console). There are cheat codes for all known prefixes from 8 bit Nintedo and ending with the most new - Sony Playstation 3, Nintendo Wii and Microsoft X-Box 360. In the current version CheMax FC are codes for 32 different gaming platforms (including even Flash and Java games). The total number of games before 7842. CheMax FC is developing dynamically, and is currently the most cheat-base for console games in Russian.

What's new:
compared with the previous version, added 5 new gaming platforms, and cheat codes for more than 2000 games.

Size: 5.7 Mb
Interface Language: Russian, English
Platform: Windows All
License: Freeware

http://hotfile.com/dl/20655169/c319c82/chemaxfc15.rar.html
http://www.chemax.ru/eng/

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Result 9 of 20:
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 AuthorTopic: [pec] Plugin & pec cheater codelist (update only) (Read 1,682 times)
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 Re: [pec] Plugin & pec cheater codelist (update on
« Result #9 on Feb 6, 2010, 1:13am »


PSX Emulation Cheater Codelist (03.02.2010)(feb.3-2010):

PSX Emulation Cheater Codelist (03.02.2010) is released.PSX Emulation Cheater Codelist (PEC) is a Cheat database for most Playstation emulators, with support for multiple cheating platforms (Gameshark, Action Replay, etc).

PSX Emulation Cheater Codelist (03.02.2010) changelog:
New codes added to PEC:
- Animetic Story - Card Captor Sakura#SLPS-01830
- Eve Zero#SLPM-86478
- Itadaki Street - Gorgeous King#SLPM-86120
- Kamen rider ryuki #SLPS-03495
- Kidou Senshi Gundam-Giren no Yabou-Zeon no Keifu-Kouryaku Shireisho#SLPS-02820
- Kuroi Hitomi No Noir - Cielgris Fantasm#SLPS-01450
- Simple 1500 Series Vol.081 - The Renai Adventure - Okaeri!#SLPM-86972
- Konami Antiques MSX Collection vol 1#SLPM-86052
- Lemmings & Oh No! More Lemmings#SLUS-00760
- Test Drive Le Mans#SLUS-01077
- Seiken Densetsu: Legend of Mana#SLPS-02170

New codes created & added to PEC:
- Klaymen Gun Hockey#SLPS-02424
- Kowai Syasin Shinrei Syasin Kitan #SLPS-03454
- Kamen Rider Agito#SLPS-03344
- Funky Boxers#SLPS-03496
- Wonder B-Cruise#SLPS-02322
- Kawa no nushi tsuri:Hikyiou o motomete#SLPS-00000
- Kids Station - Barbapapa#SLPS-00000
- Star Monja#SLPS-01390
- Harukanaru Toki no Naka de - Banue Yuugi#SLPM-87241
- Harukanaru Toki No Naka De#SLPM-86466
- DX Shachou Game#SLPS-02105
- Kuroi Hitomi No Noir - Cielgris Fantasm#SLPS-01450
- Koukidou Gensou GPM - Gunparade March#SCPS-10136
- Krazy Ivan#SLUS-94303
- Suzu Monogatari#SLPS-02730
- Kunoichi Torimonocho#SLPS-01773
- Konami Antiques MSX Collection vol 1#SLPM-86052
- Konami Antiques MSX Collection vol 3#SLPM-86072
- Kids Station - Kamen Raider Heroes#SLPS-03403
- Kisha de GO!#SLPM-86449
- Himitsu Kessha Q#SLPS-01334
- Himiko Den#SLPS-01890
- Heroine Dream 2#SLPS-02933
- Koutetsu Reiki Steeldom#SLPS-00431
- Lagnacure Legend#SLPS-02832
- Let's go bassfishing#sSLPS-01914
- Linda Cubed Again#SCPS-10039
- Little Big Adventure#SLES-00698

http://www.emucr.com/2010/02/psx-emulation-cheater-codelist-03022010.html
http://psxdata.snesorama.us/downloads/PEC codelist (3-02-2010).rar

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Result 10 of 20:
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 AuthorTopic: PCSX 2 SVN.........other (update only) (Read 1,826 times)
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 Re: PCSX 2 SVN.........other (update only)
« Result #10 on Feb 6, 2010, 12:16am »


PCSX2 SVN r2562:

PCSX2 SVN r2562 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r2561
IPU: Folded a few related variables into a struct.
r2562
Spu2-x: A few quick changes to get it compiling in Linux again.

http://www.emucr.com/2010/02/pcsx2-svn-r2562.html


Plugins Pack Beta Compiled DLLs [14 April 2009]:
http://pcsx2.googlecode.com/files/Plugins_14-april-2009.7z

Official Beta Plugins Pack [6 Sep 2009]:
http://pcsx2.googlecode.com/files/Plugins-6-September-2009.7z

Official Plugins - Windows Binaries:
http://pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z

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Result 11 of 20:
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 AuthorTopic: PCSX 2 SVN.........other (update only) (Read 1,826 times)
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 Re: PCSX 2 SVN.........other (update only)
« Result #11 on Feb 6, 2010, 12:14am »


PCSX2 SVN r2560:

PCSX2 SVN r2560 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r2556
Pull the IPU Fifo code out of IPU.cpp into its own file.
r2557
"giga: PlainDMAWrite((u16*)data,bytesLeft); << not bytesLeft/2 ? Fixes sound in many games" whoops.
r2558
Experimental sliced transfer stuff for spu2-x in the new dmac code. Probably doesn't make anything better, and it could slow down the iop a tiny bit while doing DMAs.
r2559
Chagne a few thigns around for the spu2-x Irq flagging. If this breaks anything please tell.
r2560
Forgot to check if my changes compiled with the new dmac stuff disabled. Thanks Pashifika.kasuru for pointing it out.

http://www.emucr.com/2010/02/pcsx2-svn-r2560.html


Plugins Pack Beta Compiled DLLs [14 April 2009]:
http://pcsx2.googlecode.com/files/Plugins_14-april-2009.7z

Official Beta Plugins Pack [6 Sep 2009]:
http://pcsx2.googlecode.com/files/Plugins-6-September-2009.7z

Official Plugins - Windows Binaries:
http://pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z

---------------------------------------------------------------------------------------

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Result 12 of 20:
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 AuthorTopic: PCSX 2 SVN.........other (update only) (Read 1,826 times)
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 Re: PCSX 2 SVN.........other (update only)
« Result #12 on Feb 6, 2010, 12:11am »


PCSX2 SVN r2555:

PCSX2 SVN r2555 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r2554
Experimental implementation of spu2 interface for the new iop dmac.
It's implemented only on SPU2-X and disabled by default.
FF12 and Atelier iris had working FMVs and bgm, other games might not
Try at your own risk.
r2555
Hackfix a problem with sio2 in the new dmac. It needs some changes to the dmac system (possibly a dmaStart function with more accurate information) to be implemented properly but for now, this will do.
Also make the autodma messages work like before so they are configurable again.

http://www.emucr.com/2010/02/pcsx2-svn-r2555.html


Plugins Pack Beta Compiled DLLs [14 April 2009]:
http://pcsx2.googlecode.com/files/Plugins_14-april-2009.7z

Official Beta Plugins Pack [6 Sep 2009]:
http://pcsx2.googlecode.com/files/Plugins-6-September-2009.7z

Official Plugins - Windows Binaries:
http://pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z

--------------------------------------------------------------------------------------

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Result 13 of 20:
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 AuthorTopic: PCSX 2 SVN.........other (update only) (Read 1,826 times)
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 Re: PCSX 2 SVN.........other (update only)
« Result #13 on Feb 6, 2010, 12:09am »


PCSX2 SVN r2553:

PCSX2 SVN r2553 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r2552
LilyPad: Fix for detecting devices whose instance IDs have changed (Either due to to changing OS or USB port).
Modified unplugged device behavior to match PadNull. May work better with unplugged pads, may not. No clue, just know the old behavior didn't work that well.
r2553
Adjusting the previous VIF interrupt cycle change, so it now checks for a known to be slow operation and gives it a bigger delay.
Timesplitters 2 works again.

http://www.emucr.com/2010/02/pcsx2-svn-r2553.html


Plugins Pack Beta Compiled DLLs [14 April 2009]:
http://pcsx2.googlecode.com/files/Plugins_14-april-2009.7z

Official Beta Plugins Pack [6 Sep 2009]:
http://pcsx2.googlecode.com/files/Plugins-6-September-2009.7z

Official Plugins - Windows Binaries:
http://pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z

------------------------------------------------------------------------------------

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Result 14 of 20:
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 AuthorTopic: PCSX 2 SVN.........other (update only) (Read 1,826 times)
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 Re: PCSX 2 SVN.........other (update only)
« Result #14 on Feb 6, 2010, 12:07am »


PCSX2 SVN r2551:

PCSX2 SVN r2551 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r2548
SPU2-X:
- Don't the whole core on a core reset. Fixes sound in Silver Surfer, Silent Hill Shattered Memories and prolly others.(SH becomes playable with this. ;) Still needs GSdx software though. )
r2549
newVif: Rewrote the way partial transfers are handled.The code is very simple now and doesn't need the vif unpack interpreter anymore for partial transfers.
Need some more testing done before I remove the code for the old way...
r2550
newVif: removed the old partial transfer logic since the new code doesn't seem to break anything.
r2551
SPU2-X:
- Ok, skip the whole runtime reset, since we don't know (yet) what vars need to be reset, and more importantly, when.
- Makes it possible to disable the specific BIOS hack we had. :)

http://www.emucr.com/2010/02/pcsx2-svn-r2551.html


Plugins Pack Beta Compiled DLLs [14 April 2009]:
http://pcsx2.googlecode.com/files/Plugins_14-april-2009.7z

Official Beta Plugins Pack [6 Sep 2009]:
http://pcsx2.googlecode.com/files/Plugins-6-September-2009.7z

Official Plugins - Windows Binaries:
http://pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z

-------------------------------------------------------------------------------------

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Result 15 of 20:
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 AuthorTopic: Tactics Ogre Luct Fix (Read 112 times)
jondy
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 Re: Tactics Ogre Luct Fix
« Result #15 on Feb 4, 2010, 7:35pm »

Which you've already established has issues running on pSX, namely with loading. Either just live with save states or wait until v1.14.

edit: or, you could try epsxe. good luck configuring plug ins though.
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Result 16 of 20:
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 AuthorTopic: Tactics Ogre Luct Fix (Read 112 times)
serthe
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 Re: Tactics Ogre Luct Fix
« Result #16 on Feb 4, 2010, 1:56pm »

Yeah i see it but this thread is about Tactics Ogre
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Result 17 of 20:
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 AuthorTopic: Tactics Ogre Luct Fix (Read 112 times)
jondy
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 Re: Tactics Ogre Luct Fix
« Result #17 on Feb 3, 2010, 7:18pm »

is sending as I type and should be there by the time I finish. I included some memory card saves in there for you too.

serthe: were you able to find the checkbox for disabling the console window in the frontend?
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Result 18 of 20:
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 AuthorTopic: Tactics Ogre Luct Fix (Read 112 times)
serthe
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 Re: Tactics Ogre Luct Fix
« Result #18 on Feb 3, 2010, 5:53pm »

Can we back to the thread please? :-X
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 AuthorTopic: Tactics Ogre Luct Fix (Read 112 times)
reirom
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 Re: Tactics Ogre Luct Fix
« Result #19 on Feb 3, 2010, 5:13pm »

sent it jondy?
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Result 20 of 20:
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 AuthorTopic: Tactics Ogre Luct Fix (Read 112 times)
reirom
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 Re: Tactics Ogre Luct Fix
« Result #20 on Feb 3, 2010, 10:30am »

jondy i will aprecciate man

eduardosousaraujo@gmail.com


thanks
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