pSX Emulator
« Tomb Raider 1 problem... »

Welcome Guest. Please Login or Register.
May 26, 2013, 3:05am



Important Links
[ pSX Homepage | FORUM RULES | FAQ | Things to Remember when Posting Reports | Known Requests | Search ]
Make sure you familiarize yourself with ALL of the above links.

Global Announcement
As of this now, new users will no longer be able to register. Absence of staff to keep up with registrations and the security issue with throw-away email addresses are the cause of this.

Also, there will be no more posts permitted by users, again due to lack of active staff plus lack of development.


The illegal sharing of copyright material will not be tolerated. This includes, but is not limited to, the sharing of disc images, ROMs, and BIOS images. We do not provide support for people who have obtained their games or BIOS images by illegal means.

pSX Emulator :: Support :: Game Compatibility :: Tomb Raider 1 problem...
« Page 2 of 3 » Jump to page   Go    [Search This Thread] [Share Topic] [Print]
 AuthorTopic: Tomb Raider 1 problem... (Read 11,238 times)
jerry
New Member
*
member is offline





Joined: Mar 2008
Posts: 18
 Re: Tomb Raider 1 problem...
« Reply #15 on Mar 18, 2008, 6:52pm »

Ok, I tried the above suggestions. The first thing I noticed was that the "Core" intro movie and the Tomb Raider intro movie were both choppy, the video and the sound. Then it got to the main menu as usual. And when I select either the main game or Lara's Home, it still freezes. The screen in the background says...

aspi: using READCD (Full subcode)
setloc out of range: 00:01:00

That first "aspi" line appeared as soon as I loaded up the CD. But the "setloc" line appeared as soon as the main Tomb Raider menu loaded up, before I even started a new game or entered Lara's Home.

I do have one more game, Ridge Racer Type 4, and I decided to give it a try. I set the CDROM thing back to AUTO. And the game worked perfectly, video and sound.

So now what?
Link to Post - Back to Top  IP: Logged
jerry
New Member
*
member is offline





Joined: Mar 2008
Posts: 18
 Re: Tomb Raider 1 problem...
« Reply #16 on Mar 19, 2008, 9:48am »

Well, I'm giving it one more try. Ripping with Alcohol didn't really work on my computer at home, but IsoBuster did. So I just tried ripping with Alcohol here at work. I tried both mdf/mds and ccd versions, and they both seemed to get through it ok. Hopefully the emulator will play it at home.
Link to Post - Back to Top  IP: Logged
Sune
Posting Maniac
******
member is offline

[avatar]

Insert Coin



Joined: Feb 2006
Gender: Male
Posts: 1,021
Location: Brassiiiuuuuu
 Re: Tomb Raider 1 problem...
« Reply #17 on Mar 19, 2008, 9:55am »

Hmm, what kind of drive is in your computer at home?
Link to Post - Back to Top  IP: Logged

pSX Author ate my brains
jerry
New Member
*
member is offline





Joined: Mar 2008
Posts: 18
 Re: Tomb Raider 1 problem...
« Reply #18 on Mar 19, 2008, 10:03am »

Don't ask, it's a total piece. It's about 8 years old. I just figured that when IsoBuster successfully ripped the CD, that was enough. Guess not.

But the other computer running my arcade cabinet is much newer, I just didn't want to install anything else in there. I've spent a ton of time tweaking it and customizing everything, and I'm totally paranoid about installing or running or ripping anything on there.

The way Alcohol breezed through this thing here at work this morning, I'm betting (or hoping) that it'll work tonight at home. Is there any difference between using mdf/mds files or ccd files?
« Last Edit: Mar 19, 2008, 10:08am by jerry »Link to Post - Back to Top  IP: Logged
patrickp
Administrator
*****
bebop admin
member is offline

[avatar]



Joined: Mar 2006
Gender: Male
Posts: 4,227
Location: in the groove
 Re: Tomb Raider 1 problem...
« Reply #19 on Mar 19, 2008, 2:35pm »


Quote:
Is there any difference between using mdf/mds files or ccd files?
There shouldn't be, jerry. But I've always had a preference for .ccd/.img/.sub.

Actually, the age of a drive isn't really that important; I've got an old Plextor CD-RW (it's not 8 years old, but I don't think it's that short) that reads problem CDs better than anything else I've ever come across.
Link to Post - Back to Top  IP: Logged

jerry
New Member
*
member is offline





Joined: Mar 2008
Posts: 18
 Re: Tomb Raider 1 problem...
« Reply #20 on Mar 19, 2008, 7:39pm »

Well, it worked! Thanks for all the help, I'd probably still be reading the FAQ without it. The ccd file worked very well, the only problem was the beginning of any movie sequence is a little choppy, video and sound. Maybe I need to change a few settings, I'll read up on it later. The mdf file didn't work at all though. It doesn't matter, the actual game works perfectly with the ccd file, so it's cool.
Link to Post - Back to Top  IP: Logged
patrickp
Administrator
*****
bebop admin
member is offline

[avatar]



Joined: Mar 2006
Gender: Male
Posts: 4,227
Location: in the groove
 Re: Tomb Raider 1 problem...
« Reply #21 on Mar 19, 2008, 8:29pm »

Excellent, jerry - the -r switch might help with choppy FMVs.
Link to Post - Back to Top  IP: Logged

smegforbrain
Guest
 Re: Tomb Raider 1 problem...
« Reply #22 on Mar 23, 2008, 12:50pm »


Quote:
If the game freezes when you go to the inventory or pause screen this means you have a bad rip (as several of the rips available on the internet seem to be).


Hmm, apparently everybody's been testing Tomb Raider with bad rips then, as the reports of this freezing issue goes back several versions.

So, if the rip is good, the game seems to play without any problems?
Link to Post - Back to Top  IP: Logged
Sune
Posting Maniac
******
member is offline

[avatar]

Insert Coin



Joined: Feb 2006
Gender: Male
Posts: 1,021
Location: Brassiiiuuuuu
 Re: Tomb Raider 1 problem...
« Reply #23 on Mar 23, 2008, 1:00pm »

I think that's a safe assumption considering I only experienced this once when I played it all the way through last year...how many times and when you'll see this freeze probably depends on the accuracy of the rip.

My rip was made with an ancient 8xspeed SCSI burner I used to own many years ago. I can't even remember the brand name.

I'm getting the same 'noise' as Jerry is mentions at the very beginning of some FMVs. I remember pSX author saying that it doesn't do that when using the original CD.
« Last Edit: Mar 23, 2008, 1:03pm by Sune »Link to Post - Back to Top  IP: Logged

pSX Author ate my brains
patrickp
Administrator
*****
bebop admin
member is offline

[avatar]



Joined: Mar 2006
Gender: Male
Posts: 4,227
Location: in the groove
 Re: Tomb Raider 1 problem...
« Reply #24 on Mar 23, 2008, 3:10pm »

I think the first check for anyone having problems with playing a game from an image should always be to try playing from CD.

Unless they don't have a CD - in which case, the reason for the image not playing properly becomes a bit inescapeable...
Link to Post - Back to Top  IP: Logged

jerry
New Member
*
member is offline





Joined: Mar 2008
Posts: 18
 Re: Tomb Raider 1 problem...
« Reply #25 on Mar 24, 2008, 9:10am »

Just wanted to say thanks once again for all the help. I found my Tomb Rainder 2 CD and ripped that as well, and now I'm a happy camper. The movie sequences still start up strange, but the actual game play is excellent. I also have an original Resident Evil CD, it ripped just fine, but it has the same problems. Like the beginning of the game, where there's about 1 minute of dialogue, it's all choppy and the audio skips a lot. I tried increasing the "Latency" a little, and then all the way up, but it didn't change anything. I also fooled around with the "XA Latency" feature, althoug I'm not really sure what that does.
« Last Edit: Mar 24, 2008, 9:47am by jerry »Link to Post - Back to Top  IP: Logged
patrickp
Administrator
*****
bebop admin
member is offline

[avatar]



Joined: Mar 2006
Gender: Male
Posts: 4,227
Location: in the groove
 Re: Tomb Raider 1 problem...
« Reply #26 on Mar 24, 2008, 11:36am »

XAsound latency is sound in FMVs, XA tracks etc.

Generally, in Windows, unless you have a soundcard with inherently high latency, it shouldn't be necessary to adjust the latency settings. In Linux, where many kernels have inherently higher latency, it is often necessary to increase the values for the sound latency sliders - Ubuntu Gutsy was the first distribution I used where I didn't find it necessary to increase sound latency at all.

Latency is essentially a delay, so high values (the values shown are milliseconds) can produce a significant delay in sound - perhaps enough to put the sound noticeably out of sync. So it's always a good idea to keep the latency sliders set as low as is practical.
Link to Post - Back to Top  IP: Logged

jerry
New Member
*
member is offline





Joined: Mar 2008
Posts: 18
 Re: Tomb Raider 1 problem...
« Reply #27 on Mar 24, 2008, 11:51am »

Ok, thanks for the info. I'll have to mess around with both of them and see if some kind of combo works. I've already changed them a few times, so can you tell me what the default values are? I think I remember seeing 20 for both of them, not sure.
Link to Post - Back to Top  IP: Logged
Sune
Posting Maniac
******
member is offline

[avatar]

Insert Coin



Joined: Feb 2006
Gender: Male
Posts: 1,021
Location: Brassiiiuuuuu
 Re: Tomb Raider 1 problem...
« Reply #28 on Mar 24, 2008, 1:30pm »

Set them to 5ms, then back up until the sound stops crackling.

If you turn on the on-screen indicators you can see when the emulated PlayStation is playing XA sound.

I've got both set to 10ms with no crackling (Soundblaster X-Fi Xtrememusic).

btw, I'm not talking about the noise in the beginning of FMVs. According to pSX author this will happen if the rip is not great.
Adjusting the latency won't affect this at all.

You can try reading at a slower speed - if possible. Maybe you can use some software to limit the speed of your CD drive while ripping.
Link to Post - Back to Top  IP: Logged

pSX Author ate my brains
jerry
New Member
*
member is offline





Joined: Mar 2008
Posts: 18
 Re: Tomb Raider 1 problem...
« Reply #29 on Mar 24, 2008, 2:08pm »

Ok, I'll try these suggestions. Alcohol 52% lets you change the CD speed when ripping, I kept it at the suggested 8X.
Link to Post - Back to Top  IP: Logged
« Page 2 of 3 » Jump to page   Go    [Search This Thread] [Share Topic] [Print]

Click Here To Make This Board Ad-Free


This Board Hosted For FREE By ProBoards
Get Your Own Free Message Boards & Free Forums!
Terms of Service | Privacy Policy | Notice | FTC Disclosure | Report Abuse | Mobile