Yeah, I know what the *possibly* confusing aspect of it would be, but as I said, 1.1 was only referred to as 1.1, and not 1.10, and the version numbers have risen up to 1.9, so seeing a 1.10 really can't be that confusing. pSX wouldn't be the first program to do that anyway if the version number got bumped to 1.10 -- look at the Catalyst drivers. I don't see people getting confused with 6.10 vs 6.1, or thinking that 6.11 is lower than 6.2...
Last Edit: Sept 28, 2006 20:30:13 GMT -5 by Ultima
I know this might be covered under switching resolutions issue, but I think it might be dealt with using an alternate method.
The feature I'd like to ask for pSX is allowing the normal 4:3 aspect ratio to be displayed on a 16:9 (widescreen) monitor. Most games I play end up getting stretched out by the sides.
I don't have a lot of experience using D3D, but if changing the aspect ratio and/or viewport is anything like OpenGL, it shouldn't be too much of an issue and probably can be done without switching the resolution of the hardware.