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Post by ouch on Jun 27, 2011 0:21:10 GMT -5
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Post by ouch on Jun 27, 2011 0:27:26 GMT -5
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Post by ouch on Jun 27, 2011 0:29:30 GMT -5
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Post by ouch on Jun 27, 2011 0:33:38 GMT -5
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Post by ouch on Jun 27, 2011 0:48:28 GMT -5
SPU2-X v1.5: SPU2-X v1.5 is released. SPU2-X is a pcsx2 sound plugin for PCSX2. SPU2-X v1.5 Changelog: Hey guys, In light of recent fixes and additions we prepared a new SPU2-X release for you This one focuses on SPU2 emulation accuracy but there's also the much requested volume adjustment feature included. You can now try a fake SPU2 reverb mode that may sound better than the (still somewhat broken) original reverb. Emulation improvments: - Reverb engine reviewed and mostly rewritten. - Initialisation modified to reflect test results, including a critical portion of the BIOS initialisation sequence to support fast boot. - Hardware reset feature removed because tests failed to prove its existence. - Possible null pointer access eliminated. - Added support for reading KON and KOF registers, which is used in the BIOS. - Improved voice loop logic based on tests. - Constantly mix the input area and generate IRQs from accessing it. Among the fixed games are titles such as: - F1 2005 - Burnout in-game music - Tomb Raider (the whole series) - Spyro the Dragon - Gauntlet Dark Legacy - Legacy of Kain Soul Reaver 2 - etc Hope you enjoy, and please report all (new) bugs if you find them! www.emucr.com/2011/06/spu2-x-v15.html--------------------------------------------------------------------------------------------------------
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Post by ouch on Jun 27, 2011 1:06:26 GMT -5
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Post by ouch on Jun 27, 2011 1:08:03 GMT -5
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Post by ouch on Jun 27, 2011 1:09:58 GMT -5
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Post by ouch on Jun 27, 2011 1:12:42 GMT -5
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Post by ouch on Jun 27, 2011 1:16:46 GMT -5
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Post by ouch on Jun 27, 2011 1:22:02 GMT -5
PCSX2 SVN r4761: PCSX2 SVN r4761 is released. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality. PCSX2 SVN Changelog: r4759 SPU2-X: Testing showed that writing effect area registers is not entirely ineffective as previously assumed while effect area writing is enabled on that core. The new assumption is that internal registers reflect the values of the external ones while effect area writing is disabled. Also increased logging level of these registers. Save state compatibility broken. Fixes issue 796, grandia 3 noise before squenix logo. r4760 SPU2-X: The reverb registers in the register pointer table are inconsistent with the register definitions, they have always been inconsistent, everything we have done to fix reverb was invalid because of this. Not sure where we go from here. r4761 SPU2-X: Both cores now (ignore previous commit) www.emucr.com/2011/06/pcsx2-svn-r4761.htmlPlugins Pack Beta Compiled DLLs [14 April 2009]: pcsx2.googlecode.com/files/Plugins_14-april-2009.7zOfficial Beta Plugins Pack [6 Sep 2009]: pcsx2.googlecode.com/files/Plugins-6-September-2009.7zOfficial Beta Plugins Pack [30 Decemb 2009]: pcsx2.googlecode.com/files/Plugins-30-December-2009.7zOfficial Beta Plugins Pack [11 March 2010]: pcsx2.googlecode.com/files/Plugins-11-March-2010.7zOfficial Beta Plugins Pack [09 August 2010]: pcsx2.googlecode.com/files/Plugin_updates_August_2010.7zOfficial Plugins - Windows Binaries: pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z--------------------------------------------------------------------------------------
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Post by ouch on Jun 27, 2011 1:23:24 GMT -5
PCSX2 SVN r4765: PCSX2 SVN r4765 is released. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality. PCSX2 SVN Changelog: r4762 SPU2-X: Reverted back to the last version of the reverb engine before the rewrite plus some backwards lerp fixes (accident in optimisation in r2089). Thanks to gigaherz (I guess? This is mostly your fault.) r4763 SPU2-X: Oops, I'm the one who spotted this when we were discussing it too. r4764 SPU2-X: Tried to fix the incorrect bitshifts back from when Neill's code was optimised while the registers were broken so it wasn't testable. My maths is probably off, the code needs reviewing. The "- 1"s are so that -1 * -1 = just short of 1 instead of -1 (overflow). With this, reverb maybe sounds somewhat like the PS2 for the first time ever!? r4765 SPU2-X: I was being silly, those -1s are unnecessary (I was thinking we were downcasting for some reason). www.emucr.com/2011/06/pcsx2-svn-r4765.htmlPlugins Pack Beta Compiled DLLs [14 April 2009]: pcsx2.googlecode.com/files/Plugins_14-april-2009.7zOfficial Beta Plugins Pack [6 Sep 2009]: pcsx2.googlecode.com/files/Plugins-6-September-2009.7zOfficial Beta Plugins Pack [30 Decemb 2009]: pcsx2.googlecode.com/files/Plugins-30-December-2009.7zOfficial Beta Plugins Pack [11 March 2010]: pcsx2.googlecode.com/files/Plugins-11-March-2010.7zOfficial Beta Plugins Pack [09 August 2010]: pcsx2.googlecode.com/files/Plugin_updates_August_2010.7zOfficial Plugins - Windows Binaries: pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z--------------------------------------------------------------------------------------
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Post by ouch on Jun 27, 2011 1:28:27 GMT -5
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Post by ouch on Jun 27, 2011 1:29:50 GMT -5
PCSX2 SVN r4776: PCSX2 SVN r4776 is released. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality. PCSX2 SVN Changelog: r4767 SPU2-X: Removed the fake reverb since the real stuff started to work r4768 SPU2-X: Removed reference to x86emitter as we don't seem to use it any more (some brief optimisation experiment a while ago?) r4769 SPU2-X: Another error in the bitshifts, not sure if it's mine or older. r4770 SPU2-X: More parens needed, always more! r4771 SPU2-X: We had two SPDIF modes reversed. I don't really understand the SPDIF modes but these are the bits the library sets. Fixes Gradius 3+4, issue 925. r4772 That wasn't supposed to go on the svn r4773 SPU2-X: shifting some code around in the effects engine, any change in output is probably a bug. r4774 SPU2-X: Extra clamping. I think we used to have this and it was taken out to try to boost the reverb. r4775 SPU2-X: Short term reverb quality hack (half the input volume), until we settle for smth. r4776 SPU2-X: Forgot to bump the savestate version. www.emucr.com/2011/06/pcsx2-svn-r4776.htmlPlugins Pack Beta Compiled DLLs [14 April 2009]: pcsx2.googlecode.com/files/Plugins_14-april-2009.7zOfficial Beta Plugins Pack [6 Sep 2009]: pcsx2.googlecode.com/files/Plugins-6-September-2009.7zOfficial Beta Plugins Pack [30 Decemb 2009]: pcsx2.googlecode.com/files/Plugins-30-December-2009.7zOfficial Beta Plugins Pack [11 March 2010]: pcsx2.googlecode.com/files/Plugins-11-March-2010.7zOfficial Beta Plugins Pack [09 August 2010]: pcsx2.googlecode.com/files/Plugin_updates_August_2010.7zOfficial Plugins - Windows Binaries: pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z--------------------------------------------------------------------------------------
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Post by ouch on Jun 27, 2011 1:31:08 GMT -5
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