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Post by Gamesoul Master on Dec 22, 2006 1:38:04 GMT -5
That works. You notice that ever since the request threads were taken down, there's been a lot less requests than we used to get? Not that it's bad... cuz I'm pretty sure that there aren't too many good requests that can be made, but it does mean a lot less stupid requests that have to be constantly addressed/shot down.
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Post by Ultima on Dec 22, 2006 1:40:03 GMT -5
Yep, but I'd like to think it's at least partly (but I more hope that it's mostly) because of this thread that we get less dupe requests. And on that note, thank you Gamesoul Master for coming to the forum's rescue in Ultima's time of laziness xD
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Post by Gamesoul Master on Dec 22, 2006 1:55:24 GMT -5
Bah... if I hadn't done it, somebody else would've. I just like to think that between the two of us, we made this thread pretty nice. I'm sure this thread has done its part, however much that may be, to help cut down on needless requests.
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Post by gish06 on Jan 3, 2007 12:12:04 GMT -5
pSX is probably the best playstation emulator there is. I came to this forum to ask if there would be an Xbox version, but this thread answered my question. It's too bad there will not be an Xbox port -- Pcsxbox is a decent emulator, but on the other hand is pretty glitchy, slow, and often incompatible. pSX is solid, even if it lacks the bells and whistles of some other emulators, and I'd much rather use that on Xbox (but I guess I can forget it.)
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Post by Ultima on Jan 4, 2007 12:38:50 GMT -5
The following two entries modified/consolidated/linked (posting old "revision" just in case): - Option for setting more shortcut keys
Another one over-requested. And yet another one that is quite possible, but not certain.
- Shortcut key for analog/digital toggling of the controller
Over-requested. I personally hope that this is soon implemented, and it's possible, but it's been requested enough to not be requested anymore.
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Post by stranger90 on Jan 4, 2007 13:53:13 GMT -5
The following two entries modified/consolidated/linked (posting old "revision" just in case): - Shortcut key for analog/digital toggling of the controller
Over-requested. I personally hope that this is soon implemented, and it's possible, but it's been requested enough to not be requested anymore.
Very important in the next version! I don't like to change it by Configuration screen (and interrupt the game)
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Post by Ultima on Jan 4, 2007 14:00:19 GMT -5
Honestly, this thread shouldn't even be used to comment on specific requests.
Unless there is an obvious popularly-requested feature that we missed, or there is an update to the original list that should be made clear to the list maintainers, there shouldn't need to be any posts in this thread. If you agree with a feature, then place your vote for it in the corresponding, existing thread =\
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Post by panzer88 on Feb 25, 2007 1:58:29 GMT -5
well since I can't request it, could someone please tell my why it is complicated to support higher resolution modes. Can other emulators do it easier because they support plugins? Just trying to better understand the situation, a courteous response would be appreciated.
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Post by Gamesoul Master on Feb 25, 2007 3:19:24 GMT -5
OK... basically, pSX is designed to emulate the Playstation as accurately as possible. If a game calls for 320x240 resolution, pSX will use that. If the game switches to 256x240 for a certain part, pSX will do that. Basically, pSX is meant to act as much like a real Playstation as possible. The original Playstation did not use higher resolutions than the game called for, and pSX is the same way. Other emulators go higher because they're meant to emulate *and* enhance Playstation games. They use things like higher resolutions and filtering to make the graphics look better at these higher resolutions. And the only reason pSX had bilinear filtering implemented pretty much from the start, is because when you play on a TV, the TV itself filters the image to make it look better (since the image is obviously stretched to fit the whole screen). But obviously computer monitors don't do that. So the bilinear filtering is basically there to emulate what any TV you play a real Playstation on would do.
And as you can see from the list in this thread... filters, higher resolutions, and other such enhancements are not completely out of consideration. As pSX Author said, he wants to concentrate on making pSX as close to the Playstation as he can, before he starts considering things like enhancements. So until pSX Author feels that he's reached that goal, enhancements will have to wait.
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Post by patrickp on Feb 25, 2007 7:41:07 GMT -5
Are you talking about the Linux or Windows version, panzer88? FWIW, the Linux version runs at your desktop resolution (which is 1600 x 1200 for me) when fullscreen, and you can set the resolution of the Windows version to whatever resolutions your card/monitor can provide. Again, I could run my Windows version at 1600 x 1200, but choose to run it at 1280 x 960.
If your problem is the actual size of the Playstation image produced by the emulator, (i.e. what you would get in a screenshot) there's no point in having that at a greater size than the game provides since this is not fundamentally an enhancing emulator, as GM says. You need ePSXe or SSSPSX for that.
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Post by Ultima on Feb 25, 2007 14:24:47 GMT -5
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Post by panzer88 on Feb 25, 2007 17:46:16 GMT -5
thank you people for a swift response. I suspected that it was because you were focussing only on accuracy. I hoped that since it was a more straightforward enhancement than say filtering, which is more a matter or opinion, that maybe it would have a better chance of making it in. Like you say there are chances that it may be included but I understand it is not a priority. patrickp: yes you can change the resolution, but that only changes the size of the window, the game itself is merely stretched to that size, and isn't being rendered at the resolution you set it to. I already have the other emulators, and use them. I like this one because it is still being maintained and does value accuracy, I wasn't hoping for plugins or filters or any number of those kind of enhancements, but simply the ability to see my polygonal characters etc. in a higher resolution as I have become accustomed to it in recent years. Like I stated other emulators have ceased development some time ago, and I admire the goals of this emulator. I don't want to come off as selfish like my opinion should somehow sway or enlighten you in some new way. I just wanted to better understand by asking myself, so thank you all for your replies. now that I hear that data is lost I understand why this is an undesirable change, I hope that eventually that problem could be ironed out. Again, thank you for your time.
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Post by Ultima on Feb 25, 2007 18:07:36 GMT -5
FWIW, the stretching can be offset by using the new fullscreen aspect ratio option
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Post by panzer88 on Feb 25, 2007 22:14:22 GMT -5
when I said stretching I wasn't very clear, I didn't just mean out of proportion, as I am aware of the ratio function. What I meant was you could render your window at 320x240 and then switch it to 640x480, the ratio hasn't been stretched at all, but the image itself has as your entire screen, while the size of 640x480, is still only rendering the game data at 320x240, thus it has just stretched the screen to 2x without changing the resolution at all.
That's what I was trying to say, I apologize for my vagueness.
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Post by streak on Mar 7, 2007 7:44:18 GMT -5
What about homebrew option for running scene prods in *.exe or *.psx format, like the option "run exe" in ePSXe. Then i could add a support in my PsOne Studio 2007 for pSX emu
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