zippy
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Posts: 4
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Post by zippy on Feb 17, 2007 13:12:48 GMT -5
Hello
This is my first post on this site.
I'm sorry if this post has turned up before, but I checked the first 17 pages of this section and used the search engine and couldn't find anything.
I'm trying to work Vagrant Story on pSX version 1.10. The game runs at perfect speed and sound on the beginning FMV and menu screen. However, when I click new game and it goes to loading, it stays in loading and doesn't ever load the actual game up.
Is this a bug that can be fixed?
Yet again I'm very sorry if this post has been mentioned before. I've tried getting this game working on another emu, PSXeven but it not only doesn't load the main game but runs at double speed.
I'd appreciate any help on this issue.
Thank you
Zippy
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Post by patrickp on Feb 17, 2007 13:33:03 GMT -5
zippy, you should have read the 'Things to Remember when Posting Reports' post prominently linked above. You need to provide a lot more information; you also need to do a few things for yourself.
For a start, searching: I just did a quick search on 'vagrant story' and got a whole slew of posts. In case it's not obvious, the default search period is the last 7 days; and number of returns is 10 : you need to change these to more realistic values.
FWIW, the general concensus is that this game runs fine now: this means that you're doing something wrong, you've got a dodgy image (if you're using an image) or you have something wrong with your system. Without the required information, we can't tell you. Are other games working in the emulator?
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zippy
New Member
Posts: 4
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Post by zippy on Feb 17, 2007 17:49:32 GMT -5
OK, I have to apologies, I didn't read the link. Usualy when I read them on forums I get about 4 pages worth of stuff I've already read on forums before -- no spamming. I'm really sorry.
Excuse my ignorance but I don't know what this image thing is. I tried reading the readme file and tried finding info on other sites but nothing explained. When I try playing the game, I simply press 'insert CD drive' and the game loads up like that.
Is there a link around this site that explains this image settings?
I've tried other games and some work, some do not. GTA2 and Bandicoot 2 worked fine, Spot Goes to Hollywood worked without sound, and Klonoa: Door to Phantomile crashed on the Namco game intro.
EDIT: OK, I've read the link that tells you how to download an image and I've done so. I'm not particularly sure if the game is copy protected, but the link for the 52% alcohol one has expired.
I've tried using the image files and the same thing happens. When I click on new game it remains to Loading and just stays. I've also transferred it to CDZ and that doesn't do the trick.
I've got DirectX 9c so I don't think that should be a problem.
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Post by patrickp on Feb 17, 2007 19:51:14 GMT -5
Ok, if some games are working Ok, we can assume that the emulator is basically working.
A CD image is a 'snapshot' of that CD: it's not just the files on it, but a record of its structure too. Images are made so that exact copies can be made of the discs they were from - originally floppies, probably, and then hard drive backups. A system disc - one that the operating system runs from - has to have its structure preserved to work properly. You may have noticed that, if you copy all the files from a CD, the set of copies may not work like the original if you burn them onto another disc; in particular, things that depend on the relationships between files - menu setups, autoboot, etc. Many types of game CDs are like this, and certainly Playstation CDs are. So then inevitably, people realised that if you had an image of a disc, you should be able to get it to work like the disc without actually burning it to one.
This is usually done by 'mounting' the image; that is, you have software that creates a virtual disc from the image and links it into the system in the same way a CD drive is. Even in an emulator that will only play CDs, for instance, you should still be able to mount an image and play that. But of course, emulator creators realised that the next step was to enable their emulators to read an image as if it was a CD directly, without mounting software. With emulators like pSX and ePSXe that can do this it means, for instance, that people can rip all their Playstation CDs (or the ones they want to play regularly - depends on hard drive space...) to their hard drives and play them like that.
Unfortunately, this has also led to people desperate for recognition ripping images of games and posting them online - this is strictly illegal, of course, and is not looked on favourably in most emulation forums. However, it's not really a good way of getting games. The images are often not properly ripped - since many Playstation CDs are copy protected, and this is done with non-standard alterations to the CD structure, the correct methods have to be used for ripping them, and the sort of people who post them online often aren't that bothered. I guess they get away with it partly because, from the experiences we get here, people with faulty downloaded images, will insist that the fact their game doesn't work is a bug in the emulator, not a faulty rip. Go figure...
If you're playing from CDs, though, you don't need to worry about images. That's the dumbest thing of all about downloading Playstation games - it's so easy to pick up new, sealed Playstation games now - except for a few rare ones - and for so little money, it just isn't worth downloading.
But anyway, zippy, you still haven't provided the required information. We can't help you until we have enough information to try to figure out what the problem is. Also, the information from these reports is compiled (by smegforbrain) and sorted into a database so people can get information on how their game plays in pSX, and so that pSX Author has information that enables him to improve the emulator.
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zippy
New Member
Posts: 4
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Post by zippy on Feb 17, 2007 20:20:11 GMT -5
Aha! Got it working! I needed that 52% alcohol after all. Thanks for the help.
Thanks for the information Patric. It's good to understand what they're all about.
Got the game working... but I'm aware that my PS2 dual shock pad with USB adaptor doesn't work for it. Now I gotta wait for my 360 pad to come through the post... *sigh*
This has really made my day. Now I can finaly play Vagrant Story, FFV and Metal Gear solid again (I have PC versions of the latter, but I can now sell them off for good money and buy PSX version for cheaper).
Thanks again all
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Post by patrickp on Feb 17, 2007 20:26:06 GMT -5
Again, try searching the forum for controller adapters, zippy; adapters for Dualshock pads do seem the most likely not to work with pSX, but there are workarounds, and often using different drivers does it.
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zippy
New Member
Posts: 4
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Post by zippy on Feb 20, 2007 7:27:51 GMT -5
Got pad working no. Turned off rumble feature and installed a CD that came with usb converter. Now it doesn't automatically configure the buttons/ I can configure manually. thanks man Already going through Vagrant Story and Metal Gear Solid. This is the first time a 32bit emulator has full worked for me
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Post by kinghanco on Feb 23, 2007 8:16:30 GMT -5
I love Vagrant Story. I own the playstation cd game.
I going to test this game out today after I do some cleaning in my rooms. Both rooms are messy.
Btw: I will make another page for testing pSX on Vista. I'm going to use pSX 1.11 wip though.
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Post by patrickp on Feb 23, 2007 14:40:15 GMT -5
Might be an idea to stick with v1.10 for testing till v1.11 comes out, kinghanco: as soon as v1.11 does come out, the 1.11 WIP will be a thing of the past (except in GM's collection), whereas v1.10 results will remain valid, as the version will still be available. Besides which, WIPs often don't include elements of the final release, or include elements that will be omitted, so testing results, apart from when pSX Author asks for them, aren't particularly useful.
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Post by kinghanco on Feb 23, 2007 19:03:36 GMT -5
Ok I will use 1.10 then. No problem. ;D
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Post by patrickp on Feb 23, 2007 19:08:34 GMT -5
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Post by kinghanco on Feb 23, 2007 20:44:21 GMT -5
I found 2 problems. Check on my link on those issues.
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Deleted
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Post by Deleted on Jun 21, 2007 6:20:27 GMT -5
Vagrant Story SLUS_010.40 pSX1.11 SCPH-1001 WINXP PS2 I'm just bumping this thread instead of making a new one. The current compatibility list entry says something about echo issues, and nothing more. Are these the issues it speaks of (I certainly wouldn't call these echo issues at all, but that's just me in my almight wisdom)? www.youtube.com/watch?v=VT9S6DdYSE4
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Post by smegforbrain on Jun 24, 2007 17:23:22 GMT -5
Well, the echo issues weren't mentioned in this thread, so it's probably from another. I haven't played the game, so I couldn't tell you how to interpret that report.
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Deleted
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Post by Deleted on Jun 25, 2007 4:23:28 GMT -5
If you watched the video, the problem is the sound that the guy makes when he steps on the stairs. It's just a demonstration of one of the sound problems I remember happening. It still qualifies as just a minor sound glitch though, just confirming it in 1.11 and 1.12wip as well. EDIT: For reference, I recorded the zap and the 3 steps from another emu which plays the steps right. ieatpancakes.com/files/vs.mp3
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