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Post by youji on Aug 18, 2007 21:22:04 GMT -5
Game Title: Parasite Eve II Game ID(s): (any?) / SLUS_010.42 pSX Version(s): 1.09, 1.10, 1.11, 1.12 (Windows)
As mentioned in the compatibility list, "Freezes at 'Published by Square Electronics Arts, LLC' screen"
I've been playing around with several images to see if I could find a way around it. Unfortunately, I believe the PAL and NTSC-U versions may be copy-protected. However, I've read that the NTSC-U version does indeed boot with ePSXe, but eventually freezes after a certain boss event. I'm not sure if this is prompted by the copy-protection scheme or not.
I searched long and hard for a patch, but the only one available is for the PAL version. I'm not even sure if it makes the game playable, as I have not bothered with it. Should I check it out, or has anyone else tried it already?
I really would like to find a work-around for this game. PE2 is possibly one of the best PSX games ever created. It would be a shame if we could never get it working.
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Post by pSX Author on Aug 19, 2007 4:33:14 GMT -5
Parasite Eve 2 uses an extremely broken movie player - I'm really suprised it worked on real hardware!
I have already looked at it, but didn't manage to get it working - I will look at it again soon.
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Post by psicomaniaco on Aug 19, 2007 11:16:59 GMT -5
Sorry to disagree, your highness, but actually, the game's movie player not only is quite good, but its quite impressive for a PSX game movie player!
The movies look great, and have a better framerate than most games on the real hardware. Also, sometimes the movies can even be played backwards (when the scenario itself is a movie, if you go back, the movie plays backwards). One thing that I like is that if your console stops reading the CD for a moment in a movie, the movie just pauses then continue. Something that I never seen on a PSX (seen this on the PS2 though)!
Also, I DID finished this game on PSXeven, and it was almost perfect. EPSXE crashes a lot, but not on movies, and there's actually a way around it.
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Post by smegforbrain on Aug 26, 2007 13:58:10 GMT -5
I'm guessing when pSX Author refers to the player, he's referring to the code behind the player itself, not how it looks when you're actually playing the game.
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Post by psicomaniaco on Aug 26, 2007 19:16:40 GMT -5
If the movie player's code where really "broken", it wouldn't work so great, neh?
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Post by BlackVivi on Aug 30, 2007 18:48:55 GMT -5
If the movie player's code where really "broken", it wouldn't work so great, neh? Have you ever programmed something? There are many programs that have a fucked up source code but working simply great from a simple way of view.
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Post by standalonecpx on Sept 3, 2007 11:37:07 GMT -5
I've played parasite eve 2 (PAL UK PATCHED) on epsxe 1.6.0 and works fine. However when i tried to play it on my psp, I get the same problem as i get with pSX emulator. Until i found a tutor video on youtube, which shows that all you have to do is change the psx id from SLES02558 to SLPS 00025. But since i don't how to change the psx id, on my backed up image, I remain with the same problem
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Post by Sune on Sept 3, 2007 13:35:58 GMT -5
It's very simple (just like editing any document on your PC). Open the file that needs to be changed with Notepad, edit as required and save the file. Then, using a CD image editor/manipulator like for example UltraISO, replace the old file on the CD image with the new file and save the image.
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Post by vesper8 on Oct 4, 2007 23:14:07 GMT -5
so does this trick work? if you change the ID does it make parasite eve 2 work on pSX?
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