|
Post by psicomaniaco on Jul 18, 2006 8:25:31 GMT -5
Again, some PSX games uses the same lame protection as PC games, giving read errors when copying.
It doesn't mean that the disc is damaged, nor means that the game won't work.
The reason why I think its a lame protection is 'cause Clone CD, Isobuster, CDRwin and many others already have the option to "fix" these errors. And since they are just part of the copy protection, the game won't be missing any data.
|
|
|
Post by speedfreak on Jul 18, 2006 8:50:43 GMT -5
no that is wrong no psx games use any PC games protection there is only the country lock-out protection, antimod chip protection and libcrypt protection
|
|
|
Post by psicomaniaco on Jul 18, 2006 10:37:36 GMT -5
Well, you are right in one way. But you need some more informations. Remember, you need information from every place in the world to be sure about something. On this forum we have people from every part in the world, so you can't say for sure that "psx games don't use any PC protection" when in some places PSX games ARE using PC copy protection. Yeah the ORIGINAL US, Jap and European PSX cds don't have any PC protection, but other countries have their own ways to copy CDs. In places where the PSX was NEVER officially released, there are lots of third parties companies that copy the CDs, add their own protection and sell them very cheap. They ARE pirated games, of course, but they are not like the backup CDs we normally burn. They are diferent. There's a famous company outside Brazil that is known to sell some of the most hard-to-copy games, the name is Kalisto. Kalisto is a nice example, even though they aren't brazilian. The only FF9 copies here in Brazil are from Kalisto, and its IMPOSSIBLE to find copies of FF9 here that aren't from Kalisto or aren't US originals (wich are VEEEERY expensive here!! VEEERY!!). Of course this is ilegal, but when these companies only sells games here in Brazil, Sony don't even care. I mean, since they haven't released the PSX here, they have nothing to lose if we are full of pirated copies... as long as these copies aren't sold in places where the PSX WAS released. Thats why there's a store inside the shopping mall that sells these copies, and the police can't do anything about them. As long as they don't sell any Nintendo game (since Nintendo console swhere released here) or PC games. Anyway, the thing is that these copies sometimes (here in Brazil, MOST of the times) contain many types of protection, including Laserlock and Safedisk (even though its rare). And there are even some protection that are PSX-exclusive. Here's some examples: the Brazilian Breath of Fire 3 CD has a corrupted data near the end of the disk. The game CAN be copied, and the errors (that ONLY happens one ONE sector at 96%) can be ignored, but the game will only work on emulators, but not on the real console. One of the most famous here is the one used by Progames-SE (Progames-SE is a company that sells ANY PSX game, even rare ones, here in Brazil). Some of their rarest games (like Crusader, Guardians Crusade and Gex 1) uses a neat protection: the CD has 6 tacks, but the first five are just fake and corrupted tracks. When you try to read this CD on a PC, you'll see that track 1, track 3 and track 4 are data tracks, track 5 is an audio track and track 2 is an unknown type track. The problem is that a PC can't read this cd, nor copy it. This is a nasty protectionm 'cause it means that the game can't be played on an emulator, but CAN be played on a Playstation. Here's the most weird part: the REAL data files are on track 5 (yeah, the AUDIO ONE!!!), thats why PCs can't read this weird CD. This means that if I wanna play Guardians Crusade, I have to buy or download the US version, 'cause the 'Brazilian' one will NEVER work. There are a lot of diferent protections, and I heard Autralia also have some nifty protections on their own. Don't be so stuck on what happens in US or Jap. Other countries have their own reality. BTW, here are some examples of protections that you can do yourself. Any of them will protect the CD against copy (or sometimes making them unreadable on PCs): www.cdmediaworld.com/hardware/cdrom/cd_protect_cd.shtmlThere's also some utilities to protect CDs that are compatible with the real console: www.cdmediaworld.com/hardware/cdrom/cd_utils_3.shtml
|
|
|
Post by Don Meu on Jul 18, 2006 11:22:07 GMT -5
guys, please lets return to my original question: are these read errors on the file M1\OPENING.STR (35.010 KB) present on the original cd (NTSC and PAL) too? who can check that, please do it!
|
|
|
Post by psicomaniaco on Jul 18, 2006 11:25:22 GMT -5
Dude, if the game works why do you care?? Just go play the game and stop being an asshole.
And to answer you, NO THE F*KING ERRORS ARE NOT PRESENT IN THE ORIGONAL CD!!
|
|
|
Post by Gamesoul Master on Jul 18, 2006 13:14:11 GMT -5
CONFIRMED!!! This thread needs to have been closed a while ago. This discussion is getting old, there are no problems with the original disc. There are no problems playing an image ripped properly from the original game disc. Problems only occur when using an image that *wasn't* ripped properly from the original disc.
That's all there is to it. There's nothing more to say!
|
|
|
Post by Truth Unknown on Jul 18, 2006 13:30:50 GMT -5
Final Note: Games will work when you have a original disc by it self using the CD feature in pSX or a "PROPERLY" imaged disc from the original YOU SHOULD OWN.
In all, this thread is locked.
|
|
|
Post by Ultima on Jul 18, 2006 16:47:41 GMT -5
Indeed. I hesitated to lock it in case it were a real problem. At any rate, into the Archives it goes...
|
|