Post by gokurakumaru on May 16, 2009 0:33:29 GMT -5
I converted a series of files with a . (period for you U.S. folks) in the middle of the filename and PSX version 1.13 generated a cdz file based only on the filename up to that character. It seems like it assumes anything after that is the file extension, and if it doesn't recognize the extension simply treats it as a .bin file (and chucks out all the important extra files like cue, sub, etc. since it doesn't know what they are).
It's easy enough to work around, but only if you notice your misnamed cdz. Otherwise you end up with a corrupt cdz containing only a .bin file (which may not be its true format) and missing all the important metadata files that should go along with it. The conversion simply guesses but does not show a message to the user telling them what went wrong.
Don't know if the bug also exists in cdztool, I just used the conversion option in the PSX gui.
Post by Truth Unknown on May 16, 2009 22:53:43 GMT -5
I understood the "." quite well, in fact I'm very familiar with the use of a "." in file names, but proper English is to write out the name of the symbol. Anyway, I can confirm this bug. With a path string with a period before the file extension, CDZTool will not execute with a invalid file type error.
If you need some computer help, try asking me. I might be able to assist you.
Post by gokurakumaru on May 19, 2009 6:13:30 GMT -5
LOL. I wasn't trying to be condescending, it's just if I'd written it out long-hand it would have been "full stop" as we call it where I come from, and I'm not sure that would have made for an effective bug report.