HLPSE,NeoPsx,PSEmuPro,SSSPSX,others..(update only) Aug 25, 2009 5:58:30 GMT -5
Post by ouch on Aug 25, 2009 5:58:30 GMT -5
Various bugs were corrected.
The problem which overflow of a counter has corrected.
When a flag is ON TX_ENA of control on a resister, the problem which is not setting the flag of TX_EMPTY on a status resister has corrected.
@fixed XA sound.
@fixed calculation of starting position then using external plug-in.
Imperfectly, it became operational some more good than previous.
@fixed-processing method when a simultaneous interrupt occurs (DATA READY interrupt and other interrupts).
@fixed RTPT / rtps.
@fixed consumption of GTE clock instruction.
Changed into "Takes same clocks as an actual" from "Always takes 2clocks.
Tekken2 works more finely.
@fixed operational at the time of starting
When a game code was not able to be read, boot from the BIOS.
We fix various bugs.
Fixed overflow problem has been the counter.
When TX_ENA made a bit control register, status register TX_EMPTY with turned-up,
Did not fix the problem.
· XA correct play.
· When using external plug-in, correct playing position seek treatment.
Somewhat better now but incomplete.
· DATAREADY interrupt, if the correct processing of other interrupts occur simultaneously.
- GTE - GTE
· RTPT / RTPS correct.
· GTE correct instruction processing speed (always 2clock → consumed according to each instruction clock)
- Fixed handling of DelaySlot recompiler. Tekken 2 is now clean.
- MAIN - MAIN
If you can not get the game code · modified BIOS to boot from.