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Post by ouch on Dec 5, 2009 2:42:40 GMT -5
PCSX2 SVN r2305: PCSX2 SVN r2305 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality. PCSX2 SVN Changelog: r2300 Let's try that again. r2301 GSdx: Fix some vsync enable bugs. Add "GSsetExclusive" API, which is meant to be a hint for setting exclusive fullscreen mode in DX10 (no plans to support it in DX9 due to complications that would require significant changes to DX9 resource management). I don't have DX10 so this is (as usual!) untested. I'll be adding support for it to PCSX2 soon. r2302 GSdx: Implement DX9 "on the fly" vsync enabler/disabler, and fix some dx9 vsync bugs in legacy gui (hopefully) r2303 Configuration panel code cleanups; supports slightly better handling of on-the- fly settings changes. r2304 And, as usual, Gcc makes me want to throw things... r2305 More Tag stuff, mainly in Gif and HwWrite. emu.crimsonrain.com/2009/12/pcsx2-svn-r2305.htmlPlugins Pack Beta Compiled DLLs [14 April 2009]: pcsx2.googlecode.com/files/Plugins_14-april-2009.7zOfficial Beta Plugins Pack [6 Sep 2009]: pcsx2.googlecode.com/files/Plugins-6-September-2009.7zOfficial Plugins - Windows Binaries: pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z------------------------------------------------------------------------------------------------------------
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Post by ouch on Dec 5, 2009 2:44:36 GMT -5
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Post by ouch on Dec 5, 2009 5:06:43 GMT -5
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Post by ouch on Dec 6, 2009 0:25:30 GMT -5
PCSX2 SVN r2314: PCSX2 SVN r2314 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality. PCSX2 SVN Changelog: r2309 A continuation of what I was doing in r2305. r2310 Get rid of Tags.h. r2311 microVU: Reorganized some clamping stuff... r2312 microVU: added a flag to tell when its in COP2 mode. macroVU: some clamping that may fix the ICO camera bug (not tested) r2313 microVU: Implemented 'extra' clamp mode (it was doing the same as 'normal' before) Note: What extra clamp mode does is whenever an SSE ADD/SUB/MUL/DIV instruction is used in mVU, it will have its operands clamped.Currently seems to cause sps in some games instead of fixing it... There might be some reason for it that I'm not aware of yet, or it could be 'random' based on what a game is doing. A quick explanation of what mVU's clamp modes do: None - Does no clamping (fast) Normal - Clamp certain instructions which have proven to fix games Extra - Clamps every SSE instruction (slow) Extra + Preserve Sign - Same as extra but preserves sign of the NaN (super slow) r2314 New dialog for internal hacks. emu.crimsonrain.com/2009/12/pcsx2-svn-r2314.htmlPlugins Pack Beta Compiled DLLs [14 April 2009]: pcsx2.googlecode.com/files/Plugins_14-april-2009.7zOfficial Beta Plugins Pack [6 Sep 2009]: pcsx2.googlecode.com/files/Plugins-6-September-2009.7zOfficial Plugins - Windows Binaries: pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z----------------------------------------------------------------------------------------------------------
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Post by ouch on Dec 6, 2009 2:13:45 GMT -5
PCSX2 SVN r2315: PCSX2 SVN r2315 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality. PCSX2 SVN Changelog: r2315 microVU: - Added microVU_Clamp.inl to the project file which holds all of mVU's clamping routines. - Added tmmk's optimized clamping method for sse4 (preserve sign clamp mode only) <-- untested - Not using regalloc for preserved-sign non-sse4 code anymore since it seems to be bugged (thanks to nneeve for pointing it out) - Extra mode was using preserve-sign code before; but changed it now to never preserve nan sign... - Fixed a bug in extra clamp modes where it was clamping all 4 vectors on SS SSE instructions, destroying upper 3 vectors... After these changes the compatibility of extra / preserve sign clamp modes have gone up. emu.crimsonrain.com/2009/12/pcsx2-svn-r2315.htmlPlugins Pack Beta Compiled DLLs [14 April 2009]: pcsx2.googlecode.com/files/Plugins_14-april-2009.7zOfficial Beta Plugins Pack [6 Sep 2009]: pcsx2.googlecode.com/files/Plugins-6-September-2009.7zOfficial Plugins - Windows Binaries: pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z-------------------------------------------------------------------------------------------------------------
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Post by ouch on Dec 12, 2009 1:40:21 GMT -5
PCSX2 SVN r2317: PCSX2 SVN r2317 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality. PCSX2 SVN Changelog: r2316 macroVU: Run vu0 on certain cases of recCTC2() like sVU's COP2 code does... this fixes Rachet and Clank's title screen's sps... r2317 microVU: fixed 2 bugs in my preserve sign clamp code thanks to nneeve emu.crimsonrain.com/2009/12/pcsx2-svn-r2317.htmlPlugins Pack Beta Compiled DLLs [14 April 2009]: pcsx2.googlecode.com/files/Plugins_14-april-2009.7zOfficial Beta Plugins Pack [6 Sep 2009]: pcsx2.googlecode.com/files/Plugins-6-September-2009.7zOfficial Plugins - Windows Binaries: pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z--------------------------------------------------------------------------------------------------------------
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Post by ouch on Dec 12, 2009 1:42:43 GMT -5
PCSX2 SVN r2324: PCSX2 SVN r2324 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality. PCSX2 SVN Changelog: r2320 GSdx: - Unbreak Ratchet and Clank by re-enabling the broken pitch conversion. r2321 Re-did the VUmicro's "Cpu Provider" structs into classes, and split sVU and mVU into independent classes. * Better error handling for when sVU fails allocating memory at a specific location (should fail less). * Partial support for detecting and handling non-SSE2 machines with some grace. * Improved sVU's allocation chances with a second try at another randomish address (and removed alloc fail spam from the console -- only logs on complete fail now). r2322 Fix compilation errors (forgot to update cotton's recent changes before committing) r2323 Oops, forgot a __fastcall. >_< r2324 Changed the fpu MUL hack for tales of destiny. (Doesn't break under most settings now). emu.crimsonrain.com/2009/12/pcsx2-svn-r2319.htmlPlugins Pack Beta Compiled DLLs [14 April 2009]: pcsx2.googlecode.com/files/Plugins_14-april-2009.7zOfficial Beta Plugins Pack [6 Sep 2009]: pcsx2.googlecode.com/files/Plugins-6-September-2009.7zOfficial Plugins - Windows Binaries: pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z----------------------------------------------------------------------------------------------------------------
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Post by ouch on Dec 12, 2009 1:44:55 GMT -5
PCSX2 SVN r2328: PCSX2 SVN r2328 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality. PCSX2 SVN Changelog: r2325 More throwing things. r2326 Add debug versions of Null plugins (helps fix some stack tracing problems having a full set of debug-built DLLs, even if they aren't the source of the crashes). DevNote: Moved jNO_DEFAULT from the Pcsx2Defs.h, since it's too dependent on the Common libraries. It's now in Assertions.h. Plugins can use __assume(0); directly instead or roll their own. r2327 * Redid console logging to use stdout instead of the buffered queue (probably less buggy). * Removed some hacks from cpuDetectInit's use of cpuId. * Improved assertion checking for thread affinity. r2328 cpuDetect: fix for some odd crash in MSVC/PGO builds (this one took hours to track down, though still not really sure what caused it). emu.crimsonrain.com/2009/12/pcsx2-svn-r2328.htmlPlugins Pack Beta Compiled DLLs [14 April 2009]: pcsx2.googlecode.com/files/Plugins_14-april-2009.7zOfficial Beta Plugins Pack [6 Sep 2009]: pcsx2.googlecode.com/files/Plugins-6-September-2009.7zOfficial Plugins - Windows Binaries: pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z-------------------------------------------------------------------------------------------------------------------
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Post by ouch on Dec 12, 2009 1:47:03 GMT -5
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Post by ouch on Dec 12, 2009 1:49:01 GMT -5
PCSX2 SVN r2331: PCSX2 SVN r2331 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality. PCSX2 SVN Changelog: r2331 Don't do invalid GIFchain calls, fixes Dual Hearts part 2 of Issue 314. This is part of PATH 3 masking mess, so it could fix other PATH 3 using games. Added some debug lines as well, should there be problems. emu.crimsonrain.com/2009/12/pcsx2-svn-r2331.htmlPlugins Pack Beta Compiled DLLs [14 April 2009]: pcsx2.googlecode.com/files/Plugins_14-april-2009.7zOfficial Beta Plugins Pack [6 Sep 2009]: pcsx2.googlecode.com/files/Plugins-6-September-2009.7zOfficial Plugins - Windows Binaries: pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z----------------------------------------------------------------------------------------------------------------------
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Post by ouch on Dec 12, 2009 1:51:04 GMT -5
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Post by ouch on Dec 12, 2009 1:53:17 GMT -5
PCSX2 SVN r2335: PCSX2 SVN r2335 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality. PCSX2 SVN Changelog: r2333 Stop VIF0, VIF1 and EE SIF1 from interrupting based on how much data was transfered. In theory this would be the correct thing to do, but with our current DMAC and event test system it just causes problems. Note: This commit *could* break/improve/fix games, please test r2334 fix for the annoying msvc warnings r2335 Did some work on HwWrite. Updated my structures in GS.h. Fixed some podsafe object warnings I'd missed previously. emu.crimsonrain.com/2009/12/pcsx2-svn-r2335.htmlPlugins Pack Beta Compiled DLLs [14 April 2009]: pcsx2.googlecode.com/files/Plugins_14-april-2009.7zOfficial Beta Plugins Pack [6 Sep 2009]: pcsx2.googlecode.com/files/Plugins-6-September-2009.7zOfficial Plugins - Windows Binaries: pcsx2.googlecode.com/files/PCSX2_0.9.6_binary.7z--------------------------------------------------------------------------------------------------------------------------
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Post by ouch on Dec 12, 2009 1:56:03 GMT -5
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Post by ouch on Dec 12, 2009 1:58:32 GMT -5
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Post by ouch on Dec 13, 2009 6:12:51 GMT -5
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