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Post by ghostroo on May 14, 2010 2:41:49 GMT -5
There is currently an issue when attempting to save captured VRAM. When using the Capture option to grab a certain ammount of frames, if you attempt to save a selected VRAM frame, pSX will instead only save the last frame that was captured. It is also not possible to mass-save all the captured frames.
The reason why I am trying to grab certain frames of VRAM is because I am attempting to extract the sprites from VRAM. It is impossible to access the sprites through the games graphic files because of the encryption/compression that was used (people have been tried for years with no luck). Also, some animations are to quick to capture when trying to Save VRAM while pSX is "paused" using Alt or pSX has a "delay" when grabbing the frame.
Also I have read when doing a search for information here that people have requested the option to slow the FPS down of pSX. What are the plans for this feature? Such a feature would be handy for situations like this.
I am using pSX 1.13 which is the last official version from the website.
If there is any SVN builds that anyone is aware of that have features such as FPS speed control or mass-save of captured frames, I would like to be informed about.
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