Game Title: Final Fantasy VIII-J anti-piracy warning Game ID(s): SLPS 01880~3 pSX Version(s): 1.13
I'm using pSX 1.13 in a linux environment, trying to run a self-made image of the Japanese Final Fantasy VIII. I'm not sure about the Game ID since it's not written in that format on the game case (and I don't feel like opening up the image atm either).
Apparently there's some sort of anti-piracy check on the FF8 game disc. When I boot the game with what I believe to be a clean SCPH1000 bios, I get a mostly black screen with an incorrectly rendered anti-piracy warning.
Apparently the Japanese FF8 has some sort of mod-chip check inside of it. I was able to simply patch the bin using their tool (had to download dosbox, heh) and make it work, but I thought others might be interested since I couldn't find any other mention of this in relation to emulators.
I'm also kind of curious as to why pSX is affected by this. Is it accurately emulating a modchipped PSX?
Post by Gamesoul Master on Jun 10, 2012 13:27:27 GMT -5
Try running the game with a different BIOS (more specifically, NTSC-U and PAL) and see if it bypasses the warning on either of those.
I've had a thread going on this topic with other games, and I'm always looking to add more results when found. Usually, patchable games can be played by using a different BIOS, while the ones we can't get around don't have a patch. I don't think we've tried any NTSC-J games yet though.
Post by Truth Unknown on Jun 16, 2012 13:42:06 GMT -5
The emulator only emulates a NTSC-U/C console regardless of BIOS unfortunately. Its a matter of how it's reporting the console to the game I believe. There might be more to it, but I can only gather so much from observation.
If you need some computer help, try asking me. I might be able to assist you.