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Post by cygoku on Jun 8, 2008 15:33:47 GMT -5
They are very simple and doable;
1, software acceleration instead of OpenGL for older video card! 2, batch converter for the cdz converter feature so we don't have to convert images one by one! 3, ability for the cdz converter feature to automaticaly take the filename of the input file for the output file!
Just stuff I am dreaming to see in 1.14, if there is ever gonna be one (?).
Thanks all for your hard work.
Cygoku
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Post by xalos9 on Jun 10, 2008 8:19:00 GMT -5
1. Software Rendering using the processor - yes, it could possibly be done via SDL. However, some 3D and hi-res games will run a lot slower, unless you have a very fast processor. 2. Batch CDZ conversion - a nice idea. Would save some time too. 3. Autonaming for CDZ files on GNU/Linux - if Windows can do it, then there should be a way to get it on GNU/Linux.
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Post by Ultima on Jun 23, 2008 20:37:28 GMT -5
Batch converter... it would be easier if pSX Author simply created a standalone executable for CDZ conversion, and the rest can be handled with some shell script.
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Post by cygoku on Jun 29, 2008 1:45:05 GMT -5
Batch converter... it would be easier if pSX Author simply created a standalone executable for CDZ conversion, and the rest can be handled with some shell script. True, I wish I'd new what are the command lines, I would easily do a nautilus script! Cygoku
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