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Post by stranger90 on Nov 17, 2006 11:46:17 GMT -5
Can you add a support for multitaps (with also 4 memory cards)/PSX mouse?
And fix the problem with many games don't let you decrease/increase volume of CDDA/XA. With a Bust-A-Groove music should decrease volume when pause the game (note that are XA), PSX doesn't do it, but pause XA without decrease!!!!!! EmuRayden do this effect, why PSX not? Also the centering control screen in many games doesn't work!
And the least but not the last a support for m3s/pff file for pass some copy protection (like wip3out, because crashes any emulators when pass the checkpoin, don't do this with ePSXe because support these files with a CDR plugin like PEOPS 1.4).
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Post by pSX Author on Nov 17, 2006 12:03:13 GMT -5
And the least but not the last a support for m3s/pff file for pass some copy protection (like wip3out, because crashes any emulators when pass the checkpoin, don't do this with ePSXe because support these files with a CDR plugin like PEOPS 1.4). ppf is already supported (command line only atm though). m3s is just a subcode file - use ccd instead (wip3out doesn't work atm though for other reasons I think).
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Post by stranger90 on Nov 17, 2006 12:48:48 GMT -5
Thank for respond to me! Strange if only with m3s file will load (note if i use image of wip3out with epsxe without m3s file it crash, but with all not). Another add please: why in the dos windows report the sector read of cd, also indicate if read CDDA, XA, data, ecc?
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Post by pSX Author on Nov 17, 2006 13:24:03 GMT -5
wip3out has libcrypt protection, so it needs subcode to work (either from an image, or directly from the CD). I'm not sure why epsxe uses m3s when there are more standard formats like ccd which can store subcode...
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Post by stranger90 on Nov 17, 2006 13:43:18 GMT -5
wip3out has libcrypt protection, so it needs subcode to work (either from an image, or directly from the CD). I'm not sure why epsxe uses m3s when there are more standard formats like ccd which can store subcode... I try to boot up wip3out trought ccd file use "Use Image", if doesn't work (read: crashes passing first checkpoint) it will be a pSX problem (It doesn't be a bad rip because works perfectly onlw with ePSXe, other emulator like Emurayden crashes... ecc...)
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Post by stranger90 on Nov 17, 2006 13:45:11 GMT -5
Not, doesn't work... crashes!!!! What do you think for new add? Another: a button for change controller mode and for open memory card screen selection...
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Post by Gamesoul Master on Nov 17, 2006 16:03:03 GMT -5
I think that you'd have to make a separate thread for those requests. The current theme for requests is each request getting its own thread. Although similar things could be grouped together (for instance, support for .nrg and .mds/.mdf image files could be one request). Just letting you know so this doesn't somehow become a long thread of requests.
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Post by stranger90 on Nov 20, 2006 11:15:41 GMT -5
In anyway the emulator is great! But with multitap/PSX mouse support, netplay, XA/CDDA accuracy it will be excellent!
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Post by pSX Author on Nov 20, 2006 12:44:00 GMT -5
wip3out has libcrypt protection, so it needs subcode to work (either from an image, or directly from the CD). I'm not sure why epsxe uses m3s when there are more standard formats like ccd which can store subcode... I try to boot up wip3out trought ccd file use "Use Image", if doesn't work (read: crashes passing first checkpoint) it will be a pSX problem (It doesn't be a bad rip because works perfectly onlw with ePSXe, other emulator like Emurayden crashes... ecc...) Hi, I have now tried wip3out and it seems to work fine for me. Which version do you have?
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Post by stranger90 on Nov 20, 2006 13:22:51 GMT -5
PAL SCES_019.09
And you?
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