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Post by totoff28 on Jan 14, 2007 12:28:52 GMT -5
hi , ;D i'm french lover to pSX , but i have a question technical: why the emu SSSpsx 0.34e with opengl peteplug fast fury with to pSx 1.10 do you devlop pSx to direct3D or opengl ?? my laptop Easynote is : PM 1.6Ghz , 512Ram , 32Mo AGPx4 radeon 9550 mobility ,directX 9.0c and more question : Why the next version 1.11 bug fix and more ?? thanks for reply PS: Excuse my bad english , i'm French lover emulation quarters... TotoFF28
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Post by Ultima on Jan 14, 2007 13:11:54 GMT -5
Which library is used is irrelevant, as the most pSX Author uses D3D for is to draw to screen. Everything else is done internally by pSX. I'm not sure why you're brining SSSPSX up, but it too is irrelevant, and can't be compared to pSX due to their very different natures.
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Post by patrickp on Jan 14, 2007 15:26:39 GMT -5
As a general rule, TotoFF28, pSX will be faster in most games and on most systems because it aims at accuracy rather than enhancement.
And as for version 1.11 - we'll know what's in it when it comes out, unless pSX Author sees fit to make any announcements before releasing it. ATM he's the only one that knows.
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