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Post by theman on Apr 21, 2006 0:33:50 GMT -5
Hi again! I've been playing Chrono Trigger Cross on the pSX for a while and I've found a persistent problem. When you get to Viper Manor are waiting for nightfall before entering, the game goes to a black screen and then hangs without anything happening. I've waited for a while but the game does not proceed. I've tried various party member configurations and alternate entry paths with the same result. This problem also occurs on other emulators e.g. Psexe. Please help Thanks [ultima] fixed post ;P
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Post by theman on Apr 21, 2006 0:35:57 GMT -5
Oops, i've just realized that Chrono Trigger is the wrong game. I meant Chrono Cross. My Bad!! ;D
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Post by Ultima on Apr 21, 2006 8:36:10 GMT -5
We need more information. What BIOS? Game ID? Version of pSX (probably 1.4, but we still don't know ;P). How is the emulator configured? What is your system like (specifications, drivers, DirectX version, security software, etc)?
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Post by patrickp on Apr 21, 2006 12:11:13 GMT -5
I've played through this scene in pSX Emu and ePSXe - no problems at all. The only problem I've had in pSX Emu with Chrono Cross is the ground floor of Fort Dragonia - other people here have had it, too, and you can play through it.
Are you playing from a Playstation disk or an image (or a copied disk?) and, if an image, did you rip it yourself, and how? At a guess, this may be a dodgy image.
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Post by theman on Apr 22, 2006 1:59:04 GMT -5
The pSX version is 1.4, the Bios is spch1001.bin, I'm unsure how to get the game ID and the game itself is an image from my Playtstation disk before it became damaged. If the image is dodgy then how can I fix it?
The problem occured for me on both the emulators, if you didn't have a problem then could you please send me your configuration so I can modify my own config to resolve it?
Thanks
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Post by theman on Apr 22, 2006 2:02:10 GMT -5
Oh, I forgot to mention that I left the configuration for pSX the same as when you first set it up.
I have a Pentium 4 with a 80GB Hard Drive, Windows XP OS, 500 MB VRAM with Direct X version 9.0c with standard Windows XP security software. I'm afraid I don't know how to bring up my conifguration for Epxse. I hope this helps.
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Post by patrickp on Apr 22, 2006 6:00:36 GMT -5
If there's something wrong with your image, and you can't rip another one, there's not much you can do about it, theman. If the game works in ePSXe, you could try playing through the section in that, then going back to pSX Emu. You'll find you can read an ePSXe memcard in pSX Emu, so save the game on one, play through the section in ePSXe, then go back. There are some patches on www.megagames.com/ for Chrono Cross, but they're only NTSC to PAL ones - shouldn't make much difference for emulators, I would have thought (I may be wrong). The other thing you could try is updating your DirectX installation: you'll find that there's a redistributable for February 2006 available on the M$ site, www.microsoft.com/downloads/details.aspx?FamilyID=fff5ed7d-3446-4583-b2c9-8db1bc10b16e&DisplayLang=en, (big download) but the important thing is to make sure you've got the D3DX .dlls: look on the page where you downloaded pSX Emu and you'll see a link at the bottom where you can get them.
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Post by psicomaniaco on Apr 22, 2006 8:54:38 GMT -5
There are some patches on www.megagames.com/ for Chrono Cross, but they're only NTSC to PAL ones - shouldn't make much difference for emulators, I would have thought (I may be wrong). Meh, you wheren't arround when VGS was our best option to play CC, right?? 'Cause at that time, converting CC to PAL was the only way to see the item menu on CC. For some reason the item screen was invisible on VGS with the NTSC version.
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Post by patrickp on Apr 22, 2006 9:57:49 GMT -5
No, I never got into VGS much. Started off with Bleem! and then got into ePSXe. But I didn't get a copy of Chrono Cross until 3/4 years ago - not so easy to come by in the UK. I don't think there's been a released PAL version - curious that it should need converting to PAL to play in VGS.
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Post by Ultima on Apr 22, 2006 10:25:20 GMT -5
theman: Mount the image and view the contents in Explorer. The game ID is in the form S***_***.** found at the root of the disc. Unfortunately, as patrickp said, if it indeed is your image that is damaged, and your original copy got damaged, there's not much you can do about it.
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Post by psicomaniaco on Apr 22, 2006 12:03:13 GMT -5
No, I never got into VGS much. Started off with Bleem! and then got into ePSXe. But I didn't get a copy of Chrono Cross until 3/4 years ago - not so easy to come by in the UK. I don't think there's been a released PAL version - curious that it should need converting to PAL to play in VGS. Yeah. But VGS was a weird emulator, there where lots of compatibility issues that where fixed by doing the weirdest things. I don't know why converting CC to pal works, but I just know that it works. It was like this with VGS: if something worked, don't try so know why. Here's one example: Final Fantasy 8 crashes on the last boss when using VGS. But there was a way to avoid the creashing: when you are ready to face the last boss, go out of the castle and save (you HAD to save out of the castle, thats the weird part), then reset the emulator and reload (yeah, you have to load the game you JUST saved). Then go fight the boss without opening the menu untill you get there. Now the game won't freeze. Weird?? Yes. But works like a charm.
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