OK, Here's a guide that got me started. It's a tutorial from Xbox-Scene's Zombie13. Disregard any comments it might have about PCSXbox, as that's a xbox playstation emulator. I've since then moved onto more advanced tools, such as Alcohol 120% & Ultraiso. Hope it helps.
People who discard that 1kb cue file are what I like to call "the cueless clueless." If a game is multitrack, and many of the bins I have gotten are, it is IMPOSSIBLE to recreate that file and accurately burn it for playback on a modded console. IDIOTS.
Oh, I should also add that it is also impossible to play the music tracks with a remade cue in the emulator.
psxemulator won't even open a bin without a cue. Other emulators might be able to, but the effect remains. No cue for multitrack - no music. It's the fact that some emus can load the bin without a cue that people get the false impression that the cue is discardable. A single track game that gets loaded without a cue will act the same as its original cue. A multi without its original cue is loaded as a single track and will only have its first track. The reason you can't recreate a correct multi-track game cue from nowhere is that each game has different 6-digit location numbers for each track. These numbers are lost when you discard it and the emu has no way of knowing wth they were or how many extra tracks there were.