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Post by mab246801234 on Apr 6, 2008 21:13:32 GMT -5
The Legend of Dragoon. This game does not currently work on pSX 1.13 as far as I know. Is there a way to get this game to work on the version that it out now 1.13 or do I have to wait for the playstation emulator to be updated before it will work. If the people who make this game can get both the game running and the sound on the cut-scenes you will be the second emulator to actually get both the game and sound running. Because right now the only emulator the will run both the game and the sound on the cut-scenes is PSXeven. I was hoping that I could play the game on this emulator sometime. If there is a way to get this game to work for the version that is out now please let me know how to get it to work. If not I will just wait until the next version is released.
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Post by Gamesoul Master on Apr 6, 2008 21:23:23 GMT -5
Legend of Dragoon *does* work in pSX, as of many versions ago. Though obviously, problems can pop up later in the game (some of which can be bypassed). It's more like a matter of luck whether it'll work for you or not (which isn't much for "working", but still). Also, this thread is in the wrong place, and may even get closed due to the tons of threads we already have for this game. Edit: Not sure if it was fixed since July 2007, but at that time, PSXeven was not capable of playing through the whole game (froze at end of disc 2). Take a look through this thread (the first post especially, but the later posts too) for a lot of info on the freezes and tips on how to avoid them.
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Post by mab246801234 on Apr 6, 2008 21:39:59 GMT -5
Ok but with the latest version of pSX The Legend of Dragoon does not even start. It just comes up with an error and won't even get to the intro screen or anything.
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Post by Gamesoul Master on Apr 6, 2008 21:43:30 GMT -5
It's always done that. You have to use a PAL BIOS (as stated right in the Game Compatibility list that should be checked before threads like this are made) to get the game to start (a PAL BIOS ends in a "2"). There are quite a few games like that (as I started to document in this stickied thread). There is also a patch available that fixes the problem, though using a PAL BIOS is more recommended.
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Post by mab246801234 on Apr 6, 2008 22:03:18 GMT -5
Ok well I didn't know that that was there until you told me that it was there. But what is the PAL bios thing? the one I have is scph1001 I think.
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Post by Gamesoul Master on Apr 6, 2008 23:00:04 GMT -5
As I said, any BIOS that ends in a 2. SCPH-7502 is the most common (though not the best). Sort-of opposite of PS2 BIOS images, we usually figure that the older the BIOS on PS1, the better (I still don't understand *all* the logic of that, but that's how it seems to be).
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Post by mab246801234 on May 7, 2008 13:23:20 GMT -5
Ok I got the game to work on the latest version of pSX 1.13 just fine. But I was wondering if you use the 7502 bios in the program will this fix some problems with other emulators such as PSXeven where on disk 2 the game freezes up toward the end I think? And I think there was maybe one or two other problems that come up on other emulators when you try to play this game. I think that the iso file that I had somehow got corrupt. I have a working file of the iso now. And which bios is the best bios to use for this game?
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Post by patrickp on May 7, 2008 15:39:17 GMT -5
If you have problems with other emulators, mab246801234, it's probably best to ask about them in their own support forums. Someone here may be able to help you, but you're far more likely to get useful answers in the appropriate forums.
When you say "iso file," do you mean an image of the game in the .iso format? This is probably the worst format to use for playing Playstation games; it doesn't support multi track games, and the CDs for many games (not just Playstation ones) are multi-track. .bin/.cue is very widely used format, as it supports multi track games, but even so, it doesn't include subcode from the CD, which can be important for defeating copy and mod protection.
The best formats are .ccd/.img/.sub (the CloneCD proprietary format) and .mdf/.mds (the Alcohol proprietary format). These two formats support multi track and subcode, so are the best to use. Bear in mind that you'll need to re-rip the games from your CDs rather than trying to convert .iso or .bin/.cue images, as simply converting to these formats won't replace what wasn't there in the original images.
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Post by mab246801234 on May 7, 2008 17:27:29 GMT -5
Can you give me some more detailed instructions on how to burn the file onto a disk with alcohol or clone cd. Either one will be fine. So are you staying not to convert the .iso to .bin, and .cue with a program like poweriso or magic iso? Will it work if you change the .iso to .bin, and .cue and burn the .bin and .cue files with the program?
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Post by patrickp on May 7, 2008 18:08:01 GMT -5
No, an .iso image simply doesn't include the information many Playstation games need, mab246801234: the only way to rip an image that does have the information is by ripping from the original CD to a suitable format.
You don't need to burn your image to a CD: if you don't want to play directly from images, just use the original Playstation CD.
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