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Post by ouch on Jul 25, 2009 1:51:07 GMT -5
gpuBladeSoft v0.1: gpuBladeSoft v0.1 is released.gpuBladeSoft is a new GPU plugin for PlayStation(PSX) emulator. gpuBladeSoft v0.1 Changeslog: Unique: - interlace mode emulation; - screen settings emulation; - Final Fantasy 8 pre battle effect emulation; - pixel perfect geometry; Other features: - 24-bit renderer; - increased internal resolution (as separate plugin gpuBladeSoft2x1.dll). It's still experimental. Bugs possible. - fullscreen filters; - high precision GPU commands emulation; - correct polygon cutting; - precise dithering; Known issues: - some DMA errors; - possible aspect ratio errors. www.emu-france.com/?page=commentaires&rub=news&id=17551--------------------------------------- gpuBladeSoft v0.12: gpuBladeSoft v0.12 is released.gpuBladeSoft is a new GPU plugin for PlayStation(PSX) emulator. gpuBladeSoft v0.12 Changeslog: - fixed bug in Gran Turismo 2; - changed GUI and VSync logic; - small fixes in 2x1 plugin; - fixed bug in algorithm of dislpay frequency and color search; - fixed bug with GUI calling in 24-bit mode; - added linux version. emu.crimsonrain.com/2009/06/gpubladesoft-v012.html--------------------------------------- gpuBladeSoft v0.18: edgbla's Software Rendering Plugin 0.18 is released.This is a Russian GPU plugin for Sony PlayStation emulators. edgbla's Software Rendering Plugin 0.18 Changelog: - added 2x2 renderer; - added support for gpuPeteOGL2 shaders (highly experimental); - fixed bug in "Perfect" mode visible area with enabled filters; - added video recording; - added save states screenshots support; - a lot of minor changes and fixes; - small changes in GUI; emu.crimsonrain.com/2009/06/edgblas-software-rendering-plugin-018.html---------------------------------------- gpuBladeSoft v0.20: Russian GPU plugin for Sony PlayStation emulators has been updated. Changes: - fixed some DMA bugs. This improves emulation of FF9, Xenogears, Front Mission 3, Pro Pinball: Fantastic Journey and some other games. - fixed polyline rendering with a lot of points; - fixed sprites/tiles rendering in KKND and Skull Monkeys; - improved logic and precision of fps limiter; - fixed screen shift in windowed mode; - added support for additional shader textures; - removed libpng dependency, now it's linked statically; - added 2 new full screen modes: "Desktop settings" and "Native resolutions"; - improved GUI interface (full screen settings, hot keys etc). emulationrealm.net/modules/wfdownloads/viewcat.php?cid=259
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Post by ouch on Jul 26, 2009 0:39:56 GMT -5
gpuBladeSoft v0.22 edgbla's Software Rendering Plugin 0.22 edgbla's Software Rendering Plugin 0.22 is released.This is a Russian GPU plugin for Sony PlayStation emulators. edgbla's Software Rendering Plugin main features: Unique: – Interlace mode emulation; – Screen settings emulation; – Final Fantasy 8 pre battle effect emulation; – Pixel perfect geometry ( I hope. ); Other features: – 24-bit renderer; – Support for gpuPeteOGL2 shaders ( Highly experimental. ); – Fullscreen filters; – Increased internal resolution. ( It's still experimental. Bugs possible. ); – High precision GPU commands emulation; – Correct polygon cutting; – Precise dithering; Known issues: – Possible aspect ratio errors. edgbla's Software Rendering Plugin 0.22 Changelog: - fixed bug in emulation of Legacy Of Kain: Blood Omen; - added support for showing/hiding of cursor; - added status messages (save slot change, fps limiter etc.); - minor changes and fixes. emu.crimsonrain.com/2009/07/edgblas-software-rendering-plugin-022.html
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Post by ouch on Aug 11, 2009 7:35:54 GMT -5
edgbla's cdrBlade v0.10: Main features: - nice cd image selection dialog; - subchannels support (sub/sbi/m3s); - ppf support; - CDDA support; First version lacks mds files support. I guess I should write a few words about the cdr plugin. Practically it´s not a normal plugin, emulator plugin is - a part of the code, which is responsible for emulating some kind of console subsystem, which is inserted in the dynamic library. For example GPU plugin gets access to both ports/DMA/Memory of the graphical subsystem and is fully responsible for the output picture. Cdr plugin in this case is just a library tool, making it easier to read sector/playing the CD-DA music for the emulator. It means that any wizardry in a term of messing up with a Cdr plugin in the psemupro interface won´t make the emulation better, this task is relied solely on the emulator. So the stated tasks while writing this plugin were: • Accessibility of CD selection. Personally I like more images and not the virtual devices, made by other programs. Plugin allows you to select devices, from which the CDs should be read and the directories with the images. To launch a game you should just double click the mouse. To make the search easier there is a filter, in which we can insert a part of the game´s name and all the similar named games will be displayed. • Playing CD-DA music. • Using subchannel data in sub/sbi/m3s formats. • PPF usage. emu.crimsonrain.com/2009/08/edgblas-cdrblade-v010.htmlwww.emu-france.com/?page=news&daten=2009-08-11#17787
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Post by ouch on Sept 22, 2009 2:08:10 GMT -5
edgbla's Software Rendering Plugin 0.24 : gpuBladeSoft is a new GPU plugin for PSone Emus. Main features: Unique: • Interlace mode emulation; • Screen settings emulation; • Final Fantasy 8 pre battle effect emulation; • Pixel perfect geometry ( I hope. ); Other features: • 24-bit renderer; • Support for gpuPeteOGL2 shaders ( Highly experimental. ); • Fullscreen filters; • Increased internal resolution. ( It's still experimental. Bugs possible. ); • High precision GPU commands emulation; • Correct polygon cutting; • Precise dithering; • Screenshot creation, video recording. Known issues: • Possible aspect ratio errors. Quote: Changes: - added full shaders support; - added functions GPUsetframelimit to allow fps limiting by the emulator; - added sprite mirroring; - minor changes and fixes. emu.crimsonrain.com/2009/09/edgblas-software-rendering-plugin-024.html-------------------------------------------------
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Post by ouch on Sept 22, 2009 3:20:41 GMT -5
edgbla's cdrBlade v0.14: cdrBlade is a CD plugin for PSone Emus. edgbla's cdrBlade v0.14 is released.cdrBlade is a new CD plugin for PSone Emus. edgbla's cdrBlade Main features: - nice cd image selection dialog; - subchannels support (sub/sbi/m3s); - ppf support; - CDDA support; First version lacks mds files support. edgbla's cdrBlade v0.14 Changes: - added support for launching of psx exe; - added experimental support for .mds files; - fixed crash during CDDA playback; - changed images search to .cue, .mds etc files search; - added popup list of recently used CDs; - minor fixes. emu.crimsonrain.com/2009/09/edgblas-cdrblade-v014.html-------------------------------------------------
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Post by ouch on Oct 25, 2009 5:57:35 GMT -5
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Post by ouch on Oct 25, 2009 6:06:07 GMT -5
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Post by ouch on Jan 23, 2010 1:09:24 GMT -5
edgbla's Software Rendering Plugin 0.24 : gpuBladeSoft is a new GPU plugin for PSone Emus. Main features: Unique: • Interlace mode emulation; • Screen settings emulation; • Final Fantasy 8 pre battle effect emulation; • Pixel perfect geometry ( I hope. ); Other features: • 24-bit renderer; • Support for gpuPeteOGL2 shaders ( Highly experimental. ); • Fullscreen filters; • Increased internal resolution. ( It's still experimental. Bugs possible. ); • High precision GPU commands emulation; • Correct polygon cutting; • Precise dithering; • Screenshot creation, video recording. Known issues: • Possible aspect ratio errors. Quote: Changes: - added full shaders support; - added functions GPUsetframelimit to allow fps limiting by the emulator; - added sprite mirroring; - minor changes and fixes. emu.crimsonrain.com/2009/09/edgblas-software-rendering-plugin-024.html-----------------------------------------------------------------------------
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Post by ouch on Jan 28, 2010 0:03:58 GMT -5
edgbla's Software Rendering Plugin 0.24 : gpuBladeSoft is a new GPU plugin for PSone Emus. Main features: Unique: • Interlace mode emulation; • Screen settings emulation; • Final Fantasy 8 pre battle effect emulation; • Pixel perfect geometry ( I hope. ); Other features: • 24-bit renderer; • Support for gpuPeteOGL2 shaders ( Highly experimental. ); • Fullscreen filters; • Increased internal resolution. ( It's still experimental. Bugs possible. ); • High precision GPU commands emulation; • Correct polygon cutting; • Precise dithering; • Screenshot creation, video recording. Known issues: • Possible aspect ratio errors. Quote: Changes: - added full shaders support; - added functions GPUsetframelimit to allow fps limiting by the emulator; - added sprite mirroring; - minor changes and fixes. emu.crimsonrain.com/2009/09/edgblas-software-rendering-plugin-024.html-----------------------------------------------------------------------------
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Post by ouch on May 16, 2010 0:55:59 GMT -5
edgbla's Software Rendering Plugin 0.24 : gpuBladeSoft is a new GPU plugin for PSone Emus. Main features: Unique: • Interlace mode emulation; • Screen settings emulation; • Final Fantasy 8 pre battle effect emulation; • Pixel perfect geometry ( I hope. ); Other features: • 24-bit renderer; • Support for gpuPeteOGL2 shaders ( Highly experimental. ); • Fullscreen filters; • Increased internal resolution. ( It's still experimental. Bugs possible. ); • High precision GPU commands emulation; • Correct polygon cutting; • Precise dithering; • Screenshot creation, video recording. Known issues: • Possible aspect ratio errors. Quote: Changes: - added full shaders support; - added functions GPUsetframelimit to allow fps limiting by the emulator; - added sprite mirroring; - minor changes and fixes. emu.crimsonrain.com/2009/09/edgblas-software-rendering-plugin-024.html-----------------------------------------------------------------------------
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Post by ouch on Jun 11, 2010 23:35:47 GMT -5
edgbla's Software Rendering Plugin 0.24 : gpuBladeSoft is a new GPU plugin for PSone Emus. Main features: Unique: • Interlace mode emulation; • Screen settings emulation; • Final Fantasy 8 pre battle effect emulation; • Pixel perfect geometry ( I hope. ); Other features: • 24-bit renderer; • Support for gpuPeteOGL2 shaders ( Highly experimental. ); • Fullscreen filters; • Increased internal resolution. ( It's still experimental. Bugs possible. ); • High precision GPU commands emulation; • Correct polygon cutting; • Precise dithering; • Screenshot creation, video recording. Known issues: • Possible aspect ratio errors. Quote: Changes: - added full shaders support; - added functions GPUsetframelimit to allow fps limiting by the emulator; - added sprite mirroring; - minor changes and fixes. emu.crimsonrain.com/2009/09/edgblas-software-rendering-plugin-024.html-----------------------------------------------------------------------------
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Post by ouch on Jun 13, 2010 0:22:02 GMT -5
edgbla's Software Rendering Plugin 0.24 : gpuBladeSoft is a new GPU plugin for PSone Emus. Main features: Unique: • Interlace mode emulation; • Screen settings emulation; • Final Fantasy 8 pre battle effect emulation; • Pixel perfect geometry ( I hope. ); Other features: • 24-bit renderer; • Support for gpuPeteOGL2 shaders ( Highly experimental. ); • Fullscreen filters; • Increased internal resolution. ( It's still experimental. Bugs possible. ); • High precision GPU commands emulation; • Correct polygon cutting; • Precise dithering; • Screenshot creation, video recording. Known issues: • Possible aspect ratio errors. Quote: Changes: - added full shaders support; - added functions GPUsetframelimit to allow fps limiting by the emulator; - added sprite mirroring; - minor changes and fixes. emu.crimsonrain.com/2009/09/edgblas-software-rendering-plugin-024.html-----------------------------------------------------------------------------
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Post by ouch on Jul 18, 2010 23:54:08 GMT -5
edgbla's Software Rendering Plugin 0.24 : gpuBladeSoft is a new GPU plugin for PSone Emus. Main features: Unique: • Interlace mode emulation; • Screen settings emulation; • Final Fantasy 8 pre battle effect emulation; • Pixel perfect geometry ( I hope. ); Other features: • 24-bit renderer; • Support for gpuPeteOGL2 shaders ( Highly experimental. ); • Fullscreen filters; • Increased internal resolution. ( It's still experimental. Bugs possible. ); • High precision GPU commands emulation; • Correct polygon cutting; • Precise dithering; • Screenshot creation, video recording. Known issues: • Possible aspect ratio errors. Quote: Changes: - added full shaders support; - added functions GPUsetframelimit to allow fps limiting by the emulator; - added sprite mirroring; - minor changes and fixes. emu.crimsonrain.com/2009/09/edgblas-software-rendering-plugin-024.html-----------------------------------------------------------------------------
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Post by ouch on Jul 25, 2010 3:18:21 GMT -5
edgbla's Software Rendering Plugin 0.24 : gpuBladeSoft is a new GPU plugin for PSone Emus. Main features: Unique: • Interlace mode emulation; • Screen settings emulation; • Final Fantasy 8 pre battle effect emulation; • Pixel perfect geometry ( I hope. ); Other features: • 24-bit renderer; • Support for gpuPeteOGL2 shaders ( Highly experimental. ); • Fullscreen filters; • Increased internal resolution. ( It's still experimental. Bugs possible. ); • High precision GPU commands emulation; • Correct polygon cutting; • Precise dithering; • Screenshot creation, video recording. Known issues: • Possible aspect ratio errors. Quote: Changes: - added full shaders support; - added functions GPUsetframelimit to allow fps limiting by the emulator; - added sprite mirroring; - minor changes and fixes. emu.crimsonrain.com/2009/09/edgblas-software-rendering-plugin-024.html-----------------------------------------------------------------------------
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Post by ouch on Aug 1, 2010 1:18:50 GMT -5
edgbla's Software Rendering Plugin 0.30: edgbla's Software Rendering Plugin 0.30 is released. This is a Russian GPU plugin for Sony PlayStation emulators. edgbla's Software Rendering Plugin main features: Unique: – Interlace mode emulation; – Screen settings emulation; – Final Fantasy 8 pre battle effect emulation; – Pixel perfect geometry ( I hope. ); Other features: – 24-bit renderer; – Support for gpuPeteOGL2 shaders ( Highly experimental. ); – Fullscreen filters; – Increased internal resolution. ( It's still experimental. Bugs possible. ); – High precision GPU commands emulation; – Correct polygon cutting; – Precise dithering; Known issues: – Possible aspect ratio errors. edgbla's Software Rendering Plugin 0.30 Changelog: – Fixed the flickering stripes on the edges, which are visible when using hi-res filters or bilinear interpolation; – Rewritten the way of drawing the picture, now the picture should have the correct aspect ratio and visible area ( Capcom fightings ); – Added an ability to choose the deinterlacing method; – Improved the renderer's work in high resolutions, internal resolution can be set to 4x now; – FPS limitation algorithm was rewritten; – "Fake 'gpu busy' state" feature was added; – Added an ability to move and zoom the picture; – Crosshairs for lightgun games added; – Small bugfixes and improvements. www.emucr.com/2010/08/edgblas-software-rendering-plugin-030.html-----------------------------------------------------------------------------------------------------------
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