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Post by ouch on Aug 8, 2010 5:18:04 GMT -5
edgbla's Software Rendering Plugin 0.31: edgbla's Software Rendering Plugin 0.31 is released. This is a Russian GPU plugin for Sony PlayStation emulators. edgbla's Software Rendering Plugin main features: Unique: • Interlace mode emulation; • Screen settings emulation; • Final Fantasy 8 pre battle effect emulation; • Pixel perfect geometry ( I hope. ); Other features: • 15/24-bit software renderer; • Increased internal resolution; • Support for gpuPeteOGL2 shaders; • Fullscreen filters; • High precision GPU commands emulation; • Correct polygon cutting; • Precise dithering; • Correct aspect ratio; • Screenshot creation, video recording; Known issues: • Increasing the internal resolution causes visual artifacts; • The picture is rendered incorrectly when rotated 90 or 270 degrees; • Lightgun crosshairs are incorrectly positioned when the emulator window's aspect ratio is not equal to 4:3. www.emucr.com/2010/08/edgblas-software-rendering-plugin-031.html-----------------------------------------------------------------------------------------------------------
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Post by ouch on Aug 28, 2010 23:42:39 GMT -5
edgbla's Software Rendering Plugin 0.31: edgbla's Software Rendering Plugin 0.31 is released. This is a Russian GPU plugin for Sony PlayStation emulators. edgbla's Software Rendering Plugin main features: Unique: • Interlace mode emulation; • Screen settings emulation; • Final Fantasy 8 pre battle effect emulation; • Pixel perfect geometry ( I hope. ); Other features: • 15/24-bit software renderer; • Increased internal resolution; • Support for gpuPeteOGL2 shaders; • Fullscreen filters; • High precision GPU commands emulation; • Correct polygon cutting; • Precise dithering; • Correct aspect ratio; • Screenshot creation, video recording; Known issues: • Increasing the internal resolution causes visual artifacts; • The picture is rendered incorrectly when rotated 90 or 270 degrees; • Lightgun crosshairs are incorrectly positioned when the emulator window's aspect ratio is not equal to 4:3. www.emucr.com/2010/08/edgblas-software-rendering-plugin-031.html-----------------------------------------------------------------------------------------------------------
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Post by ouch on Sept 5, 2010 1:05:18 GMT -5
edgbla's Software Rendering Plugin 0.31: edgbla's Software Rendering Plugin 0.31 is released. This is a Russian GPU plugin for Sony PlayStation emulators. edgbla's Software Rendering Plugin main features: Unique: • Interlace mode emulation; • Screen settings emulation; • Final Fantasy 8 pre battle effect emulation; • Pixel perfect geometry ( I hope. ); Other features: • 15/24-bit software renderer; • Increased internal resolution; • Support for gpuPeteOGL2 shaders; • Fullscreen filters; • High precision GPU commands emulation; • Correct polygon cutting; • Precise dithering; • Correct aspect ratio; • Screenshot creation, video recording; Known issues: • Increasing the internal resolution causes visual artifacts; • The picture is rendered incorrectly when rotated 90 or 270 degrees; • Lightgun crosshairs are incorrectly positioned when the emulator window's aspect ratio is not equal to 4:3. www.emucr.com/2010/08/edgblas-software-rendering-plugin-031.html-----------------------------------------------------------------------------------------------------------
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Post by ouch on Nov 6, 2010 23:58:34 GMT -5
edgbla's Software Rendering Plugin 0.31: edgbla's Software Rendering Plugin 0.31 is released. This is a Russian GPU plugin for Sony PlayStation emulators. edgbla's Software Rendering Plugin main features: Unique: • Interlace mode emulation; • Screen settings emulation; • Final Fantasy 8 pre battle effect emulation; • Pixel perfect geometry ( I hope. ); Other features: • 15/24-bit software renderer; • Increased internal resolution; • Support for gpuPeteOGL2 shaders; • Fullscreen filters; • High precision GPU commands emulation; • Correct polygon cutting; • Precise dithering; • Correct aspect ratio; • Screenshot creation, video recording; Known issues: • Increasing the internal resolution causes visual artifacts; • The picture is rendered incorrectly when rotated 90 or 270 degrees; • Lightgun crosshairs are incorrectly positioned when the emulator window's aspect ratio is not equal to 4:3. www.emucr.com/2010/08/edgblas-software-rendering-plugin-031.html-----------------------------------------------------------------------------------------------------------
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Post by ouch on Nov 7, 2010 0:40:55 GMT -5
edgbla's Software Rendering Plugin 0.32: edgbla's Software Rendering Plugin 0.32 is released. This is a Russian GPU plugin for Sony PlayStation emulators. edgbla's Software Rendering Plugin main features: Unique: • Interlace mode emulation; • Screen settings emulation; • Final Fantasy 8 pre battle effect emulation; • Pixel perfect geometry ( I hope. ); Other features: • 15/24-bit software renderer; • Increased internal resolution; • Support for gpuPeteOGL2 shaders; • Fullscreen filters; • High precision GPU commands emulation; • Correct polygon cutting; • Precise dithering; • Correct aspect ratio; • Screenshot creation, video recording; Known issues: • Increasing the internal resolution causes visual artifacts; • The picture is rendered incorrectly when rotated 90 or 270 degrees; • Lightgun crosshairs are incorrectly positioned when the emulator window's aspect ratio is not equal to 4:3. edgbla's Software Rendering Plugin 0.32 Changelog: – fixed several minor but annoying bugs: size of screen and screenshot under Windows, loss of picture after the call of the settings dialog during the game, crashes during save state loading etc. www.emucr.com/2010/11/edgblas-software-rendering-plugin-032.html---------------------------------------------------------------------------------------------------------------
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Post by ouch on Nov 21, 2010 1:57:30 GMT -5
edgbla's Software Rendering Plugin 0.34: edgbla's Software Rendering Plugin 0.34 is released. This is a Russian GPU plugin for Sony PlayStation emulators. edgbla's Software Rendering Plugin main features: Unique: • Interlace mode emulation; • Screen settings emulation; • Final Fantasy 8 pre battle effect emulation; • Pixel perfect geometry ( I hope. ); Other features: • 15/24-bit software renderer; • Increased internal resolution; • Support for gpuPeteOGL2 shaders; • Fullscreen filters; • High precision GPU commands emulation; • Correct polygon cutting; • Precise dithering; • Correct aspect ratio; • Screenshot creation, video recording; Known issues: • Increasing the internal resolution causes visual artifacts; • The picture is rendered incorrectly when rotated 90 or 270 degrees; • Lightgun crosshairs are incorrectly positioned when the emulator window's aspect ratio is not equal to 4:3. edgbla's Software Rendering Plugin 0.34 Changelog: - Fixed the window size, and screenshots in Windows; - Loss of picture after call setup dialogue during the game; - Crash when loading a save from the emulator gui; - Rewrote the logic of hot keys - Added a config file size setting gun sight; - Added a button shear screen, expanded the limits of values for the shift and increase; www.emucr.com/2010/11/edgblas-software-rendering-plugin-034.html--------------------------------------------------------------------------------------------------------------
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Post by ouch on Dec 26, 2010 0:33:55 GMT -5
P.E.Op.S. DSound v1.09a: P.E.Op.S. DSound v1.09a is released. P.E.Op.S. DSound is an audio plugin for PlayStation emulators. The Psx Emulation Open Source project (P.E.Op.S.) contains several open source libraries (plugins) for freeware MSWindows and Linux psx/ps2 emulators. This old open-source plugin by Pete has lots of fresh fixes, pushing its quality to that of the legendary Eternal SPU!! - Noise fixes - ADSR fixes - Fmod fixes - VAG fixes - Async timing - other fixes - loop addresses, (..) - Interpolation improvements - save state fixes - CDDA support - emu esc-resume fixes Games like Xenogears, FF7-FF9, SotN, Grandia, Jungle Book, Brain Dead 13 have never sounded better before! Quality sounds that of a real Playstation console! Only for win32. Linux and Mac need to compile the PCSX-reloaded dfsound code - so no binaries given. www.emucr.com/2010/12/peops-dsound-v109a.html---------------------------------------------------------------------------------------------------------
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Post by ouch on Apr 11, 2011 1:40:08 GMT -5
P.E.Op.S. DSound v1.09a: P.E.Op.S. DSound v1.09a is released. P.E.Op.S. DSound is an audio plugin for PlayStation emulators. The Psx Emulation Open Source project (P.E.Op.S.) contains several open source libraries (plugins) for freeware MSWindows and Linux psx/ps2 emulators. This old open-source plugin by Pete has lots of fresh fixes, pushing its quality to that of the legendary Eternal SPU!! - Noise fixes - ADSR fixes - Fmod fixes - VAG fixes - Async timing - other fixes - loop addresses, (..) - Interpolation improvements - save state fixes - CDDA support - emu esc-resume fixes Games like Xenogears, FF7-FF9, SotN, Grandia, Jungle Book, Brain Dead 13 have never sounded better before! Quality sounds that of a real Playstation console! Only for win32. Linux and Mac need to compile the PCSX-reloaded dfsound code - so no binaries given. www.emucr.com/2010/12/peops-dsound-v109a.html---------------------------------------------------------------------------------------------------------
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Post by ouch on Jun 12, 2011 23:04:56 GMT -5
P.E.Op.S. DSound v1.09a: P.E.Op.S. DSound v1.09a is released. P.E.Op.S. DSound is an audio plugin for PlayStation emulators. The Psx Emulation Open Source project (P.E.Op.S.) contains several open source libraries (plugins) for freeware MSWindows and Linux psx/ps2 emulators. This old open-source plugin by Pete has lots of fresh fixes, pushing its quality to that of the legendary Eternal SPU!! - Noise fixes - ADSR fixes - Fmod fixes - VAG fixes - Async timing - other fixes - loop addresses, (..) - Interpolation improvements - save state fixes - CDDA support - emu esc-resume fixes Games like Xenogears, FF7-FF9, SotN, Grandia, Jungle Book, Brain Dead 13 have never sounded better before! Quality sounds that of a real Playstation console! Only for win32. Linux and Mac need to compile the PCSX-reloaded dfsound code - so no binaries given. www.emucr.com/2010/12/peops-dsound-v109a.html---------------------------------------------------------------------------------------------------------
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Post by ouch on Jun 26, 2011 23:19:55 GMT -5
P.E.Op.S. DSound v1.09a: P.E.Op.S. DSound v1.09a is released. P.E.Op.S. DSound is an audio plugin for PlayStation emulators. The Psx Emulation Open Source project (P.E.Op.S.) contains several open source libraries (plugins) for freeware MSWindows and Linux psx/ps2 emulators. This old open-source plugin by Pete has lots of fresh fixes, pushing its quality to that of the legendary Eternal SPU!! - Noise fixes - ADSR fixes - Fmod fixes - VAG fixes - Async timing - other fixes - loop addresses, (..) - Interpolation improvements - save state fixes - CDDA support - emu esc-resume fixes Games like Xenogears, FF7-FF9, SotN, Grandia, Jungle Book, Brain Dead 13 have never sounded better before! Quality sounds that of a real Playstation console! Only for win32. Linux and Mac need to compile the PCSX-reloaded dfsound code - so no binaries given. www.emucr.com/2010/12/peops-dsound-v109a.html---------------------------------------------------------------------------------------------------------
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Post by ouch on Jul 24, 2011 23:16:43 GMT -5
P.E.Op.S. DSound v1.09a: P.E.Op.S. DSound v1.09a is released. P.E.Op.S. DSound is an audio plugin for PlayStation emulators. The Psx Emulation Open Source project (P.E.Op.S.) contains several open source libraries (plugins) for freeware MSWindows and Linux psx/ps2 emulators. This old open-source plugin by Pete has lots of fresh fixes, pushing its quality to that of the legendary Eternal SPU!! - Noise fixes - ADSR fixes - Fmod fixes - VAG fixes - Async timing - other fixes - loop addresses, (..) - Interpolation improvements - save state fixes - CDDA support - emu esc-resume fixes Games like Xenogears, FF7-FF9, SotN, Grandia, Jungle Book, Brain Dead 13 have never sounded better before! Quality sounds that of a real Playstation console! Only for win32. Linux and Mac need to compile the PCSX-reloaded dfsound code - so no binaries given. www.emucr.com/2010/12/peops-dsound-v109a.html---------------------------------------------------------------------------------------------------------
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Post by ouch on Aug 8, 2011 0:07:22 GMT -5
Nuvee r1: Thanks GreatLamer for submitting news Nuvee r1 is released. Nuvee is a simple win32 psx controller plugin that provides basic emulation - Dual PSX Mouse - Dual PSX Guncon Devices: - Dual mice (USB + Serial) - Dual PC lightgun For use with win32 emulators like - PCSX-reloaded (lightgun build) News: - 07-24-11 Release 1 - 07-24-11 Rewrote Guncon engine, game presets, default file, lots of fixes (huge thanks killervin, paubi) - 07-05-11 Lots of fixes to PC lightgun support (thanks killervin, Paubi) - 07-01-11 True dual mouse support, fix lightgun trigger holding bug - 06-30-11 RawInput API by Jake Stookey, True dual lightgun support (custom pcsx-r emu only), GUI sensitivity - 06-29-11 Guncon - allow 0.00001 sensitivity (edit ini), hide cursor - 05-31-11 Add debug justifier, multitap / fix guncon for Point Blank 3 + Gunfighter - 05-28-11 Guncon calibration / offscreen shots - 05-26-11 Add basic guncon support - 05-25-11 Add basic mouse 43,45,46,47,4c / fix 2x mouse errors / fix mouse1 unplugged error - 05-25-11 Mouse support (directinput) www.emucr.com/2011/07/nuvee-r1.html---------------------------------------------------------------------------------------------
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Post by ouch on Aug 8, 2011 0:14:08 GMT -5
P.E.Op.S. DSound PSX SPU v1.9a: P.E.Op.S. DSound PSX SPU v1.9a is released. P.E.Op.S. DSound PSX SPU is the Windows PSX spu emulation plugin, using DirectSound, which can be used with the win32 ePSXe emulator software. P.E.Op.S. DSound PSX SPU v1.9a Changelog: - Fixed fractions ADSR (Resident Evil 3). - Fixed volume reverberation $ 3FFF -> $ 7FFF (Resident Evil 2). - New blocking the release of the SPU (all games, quality of the buffer + improvement in latency). - Distortion Correction CDDA / XA (all games). - Fix interpolation CDDA / XA (all games). - Fixed length Gaussian 1.00. - Fixed the synchronization of SPU (2 + Actua Soocer FIFA). - Fixed A / V Sync (Novastorm). - Jumps to $ 1,000 channels cause a dead stop (Metal Gear Solid). - SPUsetframelimit can cicuit court-blocker SPU. www.emucr.com/2011/07/peops-dsound-psx-spu-v19a.html----------------------------------------------------------------------------------
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Post by ouch on Aug 8, 2011 0:15:35 GMT -5
P.E.Op.S. DSound PSX SPU v1.9a r21: P.E.Op.S. DSound PSX SPU v1.9a r21 is released. P.E.Op.S. DSound PSX SPU is the Windows PSX spu emulation plugin, using DirectSound, which can be used with the win32 ePSXe emulator software. __hankhoser__ knows audio quality. And found more bugs that forced major rewrites to almost everything. Main thing to know is this: quality + compatibility is hugely improved because of these findings Important changes: - async wait = spu blocker (runs at your audio card rate which is typically ~59.8 fps or possibly ~50 fps with emu region framelimiter) Uses a sleep timer to cut down on cpu usage. - async on-demand = spu blocker w/ spin loop. 100% cpu usage for rock solid fps (suggested to turn off gpu framelimter) You will be limited to ~59.8 or ~50.0 unless your emu supports SPUsetframelimit. P.E.Op.S. DSound PSX SPU v1.9a r21 Changelog: - fix ADSR fractions (Resident Evil 3) - fix reverb volume $3fff -> $7fff (Resident Evil 2) - new output spu blocker (all games, buffer quality + improved latency) - fix XA / CDDA distortion (all games) - fix XA / CDDA interpolation (all games) - fix XA / CDDA timing - fix 1.00 Gaussian strengths - fix SPU timing (Actua Soccer 2 + FIFA dropouts) - fix A/V sync (Novastorm) - fix mono + frequency response to work correctly - $1000 jumps for dead channels creates halt (Metal Gear Solid) - SPUsetframelimit to bypass spu blocker (shark only) www.emucr.com/2011/07/peops-dsound-psx-spu-v19a-r21.html----------------------------------------------------------------------------------------------------
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Post by ouch on Aug 8, 2011 0:25:40 GMT -5
P.E.Op.S. DSound PSX SPU v1.10: P.E.Op.S. DSound PSX SPU v1.10 is released. P.E.Op.S. DSound PSX SPU is the Windows PSX spu emulation plugin, using DirectSound, which can be used with the win32 ePSXe emulator software. P.E.Op.S. DSound PSX SPU v1.10 Changelog: - See readme for details www.emucr.com/2011/08/peops-dsound-psx-spu-v110.html----------------------------------------------------------------------------------------------------
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