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Post by ouch on Jul 19, 2010 0:04:21 GMT -5
Portable Xpadder 5.7 + profiles MultiLingual: Portable Xpadder 5.7 + profiles MultiLingual | 23.7 MB Xpadder - a program to simulate keystrokes and mouse movements using the gamepad. Thus, Xpadder can use the joystick, even in those games, where its use is not provided. In addition, the joystick can be played in DOS-and online games, and manage players, web browsers and other programs. Xpadder allows you to assign mouse and keyboard keys to any gamepad buttons. Why do you want? Well, imagine if the game does not support gamepads or supports it is not very good (some Devil May Cry 3 and Resident Evil 4 - living examples of this, and so forth). Old games in general, so ignore the polls these devices (drive in Carmageddon on gamepad - a pleasure). Or, say, manage media player through a wireless gamepad, lying on the couch, also very convenient. Supports more than 120 Joystick issued within the last 3-5 years. What does Xpadder let you do: - Play PC games with poor or no gamepad support - Add gamepad support to emulated, internet and DOS games - Play multiplayer games with each player using a gamepad - Control video / music players using their shortcut keys - Use a gamepad with a browser or any Windows program Technical details: - Supports Windows XP, Vista and the Windows 7 - Works on both 32 and 64 bit versions of Windows - Full keyboard and mouse emulation - Supports up to 16 controllers at the same time (multiplayer) - Rumble (force feedback) and advanced fine-tuning options - Create and share any layout for any controller - Multiple profile management using sharable files - Designed for gamepads, joysticks, arcade sticks - Also steering wheels, dance mats, drum kits, guitars ... Changes in v5.7: Replaced external language files with built-in versions - Zip distribution is no longer needed Improved compiler directives to produce a smaller and faster executable Improved advanced assignment time value entry Improved CoreLoop SubWindow update determinations Improved window dimensions (new minimum resolution is 600x400) Added DistanceZones so sticks and triggers can have different assignments based on distance Added multiple controller watches (one watch autoopens different profiles onto each controller) Added global AutoProfile (de) activation Added AutoProfile program selection as well as active window Fixed a profile update memory leak Fixed some slot scheduling bugs Fixed an update bug for Dpad, Stick and Trigger images and improved visuals Fixed a bug where assignment was not shown on button if it was not in the first holdzone Fixed a bug in Stick settings windows where stick two auto-assign caused an error Fixed some theme clashing bugs Fixed a bug where selecting item off the bottom of a list caused the list to jump to the top Fixed other minor bugs OS: Windows All Language: Multi Homepage: xpadder.com/letitbit.net/download/8138.8a9e113eefdfbd987546dd83d/Xpadder.5.7.rar.html-----------------------------------------------------------------------------------
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Post by ouch on Jul 25, 2010 3:28:47 GMT -5
Portable Xpadder 5.7 + profiles MultiLingual: Portable Xpadder 5.7 + profiles MultiLingual | 23.7 MB Xpadder - a program to simulate keystrokes and mouse movements using the gamepad. Thus, Xpadder can use the joystick, even in those games, where its use is not provided. In addition, the joystick can be played in DOS-and online games, and manage players, web browsers and other programs. Xpadder allows you to assign mouse and keyboard keys to any gamepad buttons. Why do you want? Well, imagine if the game does not support gamepads or supports it is not very good (some Devil May Cry 3 and Resident Evil 4 - living examples of this, and so forth). Old games in general, so ignore the polls these devices (drive in Carmageddon on gamepad - a pleasure). Or, say, manage media player through a wireless gamepad, lying on the couch, also very convenient. Supports more than 120 Joystick issued within the last 3-5 years. What does Xpadder let you do: - Play PC games with poor or no gamepad support - Add gamepad support to emulated, internet and DOS games - Play multiplayer games with each player using a gamepad - Control video / music players using their shortcut keys - Use a gamepad with a browser or any Windows program Technical details: - Supports Windows XP, Vista and the Windows 7 - Works on both 32 and 64 bit versions of Windows - Full keyboard and mouse emulation - Supports up to 16 controllers at the same time (multiplayer) - Rumble (force feedback) and advanced fine-tuning options - Create and share any layout for any controller - Multiple profile management using sharable files - Designed for gamepads, joysticks, arcade sticks - Also steering wheels, dance mats, drum kits, guitars ... Changes in v5.7: Replaced external language files with built-in versions - Zip distribution is no longer needed Improved compiler directives to produce a smaller and faster executable Improved advanced assignment time value entry Improved CoreLoop SubWindow update determinations Improved window dimensions (new minimum resolution is 600x400) Added DistanceZones so sticks and triggers can have different assignments based on distance Added multiple controller watches (one watch autoopens different profiles onto each controller) Added global AutoProfile (de) activation Added AutoProfile program selection as well as active window Fixed a profile update memory leak Fixed some slot scheduling bugs Fixed an update bug for Dpad, Stick and Trigger images and improved visuals Fixed a bug where assignment was not shown on button if it was not in the first holdzone Fixed a bug in Stick settings windows where stick two auto-assign caused an error Fixed some theme clashing bugs Fixed a bug where selecting item off the bottom of a list caused the list to jump to the top Fixed other minor bugs OS: Windows All Language: Multi Homepage: xpadder.com/letitbit.net/download/8138.8a9e113eefdfbd987546dd83d/Xpadder.5.7.rar.html-----------------------------------------------------------------------------------
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Post by ouch on Aug 1, 2010 0:15:26 GMT -5
Portable Xpadder 5.7 + profiles MultiLingual: Portable Xpadder 5.7 + profiles MultiLingual | 23.7 MB Xpadder - a program to simulate keystrokes and mouse movements using the gamepad. Thus, Xpadder can use the joystick, even in those games, where its use is not provided. In addition, the joystick can be played in DOS-and online games, and manage players, web browsers and other programs. Xpadder allows you to assign mouse and keyboard keys to any gamepad buttons. Why do you want? Well, imagine if the game does not support gamepads or supports it is not very good (some Devil May Cry 3 and Resident Evil 4 - living examples of this, and so forth). Old games in general, so ignore the polls these devices (drive in Carmageddon on gamepad - a pleasure). Or, say, manage media player through a wireless gamepad, lying on the couch, also very convenient. Supports more than 120 Joystick issued within the last 3-5 years. What does Xpadder let you do: - Play PC games with poor or no gamepad support - Add gamepad support to emulated, internet and DOS games - Play multiplayer games with each player using a gamepad - Control video / music players using their shortcut keys - Use a gamepad with a browser or any Windows program Technical details: - Supports Windows XP, Vista and the Windows 7 - Works on both 32 and 64 bit versions of Windows - Full keyboard and mouse emulation - Supports up to 16 controllers at the same time (multiplayer) - Rumble (force feedback) and advanced fine-tuning options - Create and share any layout for any controller - Multiple profile management using sharable files - Designed for gamepads, joysticks, arcade sticks - Also steering wheels, dance mats, drum kits, guitars ... Changes in v5.7: Replaced external language files with built-in versions - Zip distribution is no longer needed Improved compiler directives to produce a smaller and faster executable Improved advanced assignment time value entry Improved CoreLoop SubWindow update determinations Improved window dimensions (new minimum resolution is 600x400) Added DistanceZones so sticks and triggers can have different assignments based on distance Added multiple controller watches (one watch autoopens different profiles onto each controller) Added global AutoProfile (de) activation Added AutoProfile program selection as well as active window Fixed a profile update memory leak Fixed some slot scheduling bugs Fixed an update bug for Dpad, Stick and Trigger images and improved visuals Fixed a bug where assignment was not shown on button if it was not in the first holdzone Fixed a bug in Stick settings windows where stick two auto-assign caused an error Fixed some theme clashing bugs Fixed a bug where selecting item off the bottom of a list caused the list to jump to the top Fixed other minor bugs OS: Windows All Language: Multi Homepage: xpadder.com/letitbit.net/download/8138.8a9e113eefdfbd987546dd83d/Xpadder.5.7.rar.html-----------------------------------------------------------------------------------
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Post by ouch on Aug 8, 2010 0:38:58 GMT -5
Portable Xpadder 5.7 + profiles MultiLingual: Portable Xpadder 5.7 + profiles MultiLingual | 23.7 MB Xpadder - a program to simulate keystrokes and mouse movements using the gamepad. Thus, Xpadder can use the joystick, even in those games, where its use is not provided. In addition, the joystick can be played in DOS-and online games, and manage players, web browsers and other programs. Xpadder allows you to assign mouse and keyboard keys to any gamepad buttons. Why do you want? Well, imagine if the game does not support gamepads or supports it is not very good (some Devil May Cry 3 and Resident Evil 4 - living examples of this, and so forth). Old games in general, so ignore the polls these devices (drive in Carmageddon on gamepad - a pleasure). Or, say, manage media player through a wireless gamepad, lying on the couch, also very convenient. Supports more than 120 Joystick issued within the last 3-5 years. What does Xpadder let you do: - Play PC games with poor or no gamepad support - Add gamepad support to emulated, internet and DOS games - Play multiplayer games with each player using a gamepad - Control video / music players using their shortcut keys - Use a gamepad with a browser or any Windows program Technical details: - Supports Windows XP, Vista and the Windows 7 - Works on both 32 and 64 bit versions of Windows - Full keyboard and mouse emulation - Supports up to 16 controllers at the same time (multiplayer) - Rumble (force feedback) and advanced fine-tuning options - Create and share any layout for any controller - Multiple profile management using sharable files - Designed for gamepads, joysticks, arcade sticks - Also steering wheels, dance mats, drum kits, guitars ... Changes in v5.7: Replaced external language files with built-in versions - Zip distribution is no longer needed Improved compiler directives to produce a smaller and faster executable Improved advanced assignment time value entry Improved CoreLoop SubWindow update determinations Improved window dimensions (new minimum resolution is 600x400) Added DistanceZones so sticks and triggers can have different assignments based on distance Added multiple controller watches (one watch autoopens different profiles onto each controller) Added global AutoProfile (de) activation Added AutoProfile program selection as well as active window Fixed a profile update memory leak Fixed some slot scheduling bugs Fixed an update bug for Dpad, Stick and Trigger images and improved visuals Fixed a bug where assignment was not shown on button if it was not in the first holdzone Fixed a bug in Stick settings windows where stick two auto-assign caused an error Fixed some theme clashing bugs Fixed a bug where selecting item off the bottom of a list caused the list to jump to the top Fixed other minor bugs OS: Windows All Language: Multi Homepage: xpadder.com/letitbit.net/download/8138.8a9e113eefdfbd987546dd83d/Xpadder.5.7.rar.html-----------------------------------------------------------------------------------
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Post by ouch on Aug 28, 2010 23:36:52 GMT -5
Portable Xpadder 5.7 + profiles MultiLingual: Portable Xpadder 5.7 + profiles MultiLingual | 23.7 MB Xpadder - a program to simulate keystrokes and mouse movements using the gamepad. Thus, Xpadder can use the joystick, even in those games, where its use is not provided. In addition, the joystick can be played in DOS-and online games, and manage players, web browsers and other programs. Xpadder allows you to assign mouse and keyboard keys to any gamepad buttons. Why do you want? Well, imagine if the game does not support gamepads or supports it is not very good (some Devil May Cry 3 and Resident Evil 4 - living examples of this, and so forth). Old games in general, so ignore the polls these devices (drive in Carmageddon on gamepad - a pleasure). Or, say, manage media player through a wireless gamepad, lying on the couch, also very convenient. Supports more than 120 Joystick issued within the last 3-5 years. What does Xpadder let you do: - Play PC games with poor or no gamepad support - Add gamepad support to emulated, internet and DOS games - Play multiplayer games with each player using a gamepad - Control video / music players using their shortcut keys - Use a gamepad with a browser or any Windows program Technical details: - Supports Windows XP, Vista and the Windows 7 - Works on both 32 and 64 bit versions of Windows - Full keyboard and mouse emulation - Supports up to 16 controllers at the same time (multiplayer) - Rumble (force feedback) and advanced fine-tuning options - Create and share any layout for any controller - Multiple profile management using sharable files - Designed for gamepads, joysticks, arcade sticks - Also steering wheels, dance mats, drum kits, guitars ... Changes in v5.7: Replaced external language files with built-in versions - Zip distribution is no longer needed Improved compiler directives to produce a smaller and faster executable Improved advanced assignment time value entry Improved CoreLoop SubWindow update determinations Improved window dimensions (new minimum resolution is 600x400) Added DistanceZones so sticks and triggers can have different assignments based on distance Added multiple controller watches (one watch autoopens different profiles onto each controller) Added global AutoProfile (de) activation Added AutoProfile program selection as well as active window Fixed a profile update memory leak Fixed some slot scheduling bugs Fixed an update bug for Dpad, Stick and Trigger images and improved visuals Fixed a bug where assignment was not shown on button if it was not in the first holdzone Fixed a bug in Stick settings windows where stick two auto-assign caused an error Fixed some theme clashing bugs Fixed a bug where selecting item off the bottom of a list caused the list to jump to the top Fixed other minor bugs OS: Windows All Language: Multi Homepage: xpadder.com/letitbit.net/download/8138.8a9e113eefdfbd987546dd83d/Xpadder.5.7.rar.html-----------------------------------------------------------------------------------
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Post by ouch on Aug 29, 2010 2:05:13 GMT -5
x360ce v2.0.2.80: x360ce v2.0.2.80 is released. Xbox 360 Controller Emulator (a wrapper library that translates the xinput calls to directinput calls) which allows your controller (GamePad, Joystick, Wheel, ...) to function like an Xbox 360 controller on a Windows PC. For example it allows you to play Grand Theft Auto (GTA) game with Logitech wheel. x360ce v2.0.2.80 Changelog: - Fix: Permission check issues on Windows XP www.emucr.com/2010/08/x360ce-v20280.htmlx360ce.googlecode.com/files/x360ce.App-2.0.2.80.zip-----------------------------------------------------------------------------------
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Post by ouch on Sept 5, 2010 1:14:41 GMT -5
Portable Xpadder 5.7 + profiles MultiLingual: Portable Xpadder 5.7 + profiles MultiLingual | 23.7 MB Xpadder - a program to simulate keystrokes and mouse movements using the gamepad. Thus, Xpadder can use the joystick, even in those games, where its use is not provided. In addition, the joystick can be played in DOS-and online games, and manage players, web browsers and other programs. Xpadder allows you to assign mouse and keyboard keys to any gamepad buttons. Why do you want? Well, imagine if the game does not support gamepads or supports it is not very good (some Devil May Cry 3 and Resident Evil 4 - living examples of this, and so forth). Old games in general, so ignore the polls these devices (drive in Carmageddon on gamepad - a pleasure). Or, say, manage media player through a wireless gamepad, lying on the couch, also very convenient. Supports more than 120 Joystick issued within the last 3-5 years. What does Xpadder let you do: - Play PC games with poor or no gamepad support - Add gamepad support to emulated, internet and DOS games - Play multiplayer games with each player using a gamepad - Control video / music players using their shortcut keys - Use a gamepad with a browser or any Windows program Technical details: - Supports Windows XP, Vista and the Windows 7 - Works on both 32 and 64 bit versions of Windows - Full keyboard and mouse emulation - Supports up to 16 controllers at the same time (multiplayer) - Rumble (force feedback) and advanced fine-tuning options - Create and share any layout for any controller - Multiple profile management using sharable files - Designed for gamepads, joysticks, arcade sticks - Also steering wheels, dance mats, drum kits, guitars ... Changes in v5.7: Replaced external language files with built-in versions - Zip distribution is no longer needed Improved compiler directives to produce a smaller and faster executable Improved advanced assignment time value entry Improved CoreLoop SubWindow update determinations Improved window dimensions (new minimum resolution is 600x400) Added DistanceZones so sticks and triggers can have different assignments based on distance Added multiple controller watches (one watch autoopens different profiles onto each controller) Added global AutoProfile (de) activation Added AutoProfile program selection as well as active window Fixed a profile update memory leak Fixed some slot scheduling bugs Fixed an update bug for Dpad, Stick and Trigger images and improved visuals Fixed a bug where assignment was not shown on button if it was not in the first holdzone Fixed a bug in Stick settings windows where stick two auto-assign caused an error Fixed some theme clashing bugs Fixed a bug where selecting item off the bottom of a list caused the list to jump to the top Fixed other minor bugs OS: Windows All Language: Multi Homepage: xpadder.com/letitbit.net/download/8138.8a9e113eefdfbd987546dd83d/Xpadder.5.7.rar.html-----------------------------------------------------------------------------------
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Post by ouch on Sept 5, 2010 2:02:26 GMT -5
x360ce v2.0.2.90: x360ce v2.0.2.90 is released. Xbox 360 Controller Emulator (a wrapper library that translates the xinput calls to directinput calls) which allows your controller (GamePad, Joystick, Wheel, ...) to function like an Xbox 360 controller on a Windows PC. For example it allows you to play Grand Theft Auto (GTA) game with Logitech wheel. x360ce v2.0.2.90 Changelog: - Fixed: Fixed "Record" feature when pedals are reported as single slider www.emucr.com/2010/09/x360ce-v20290.htmlx360ce.googlecode.com/files/x360ce.App-2.0.2.90.zip------------------------------------------------------------------------------------
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Post by ouch on Nov 7, 2010 0:04:00 GMT -5
x360ce v2.0.2.90: x360ce v2.0.2.90 is released. Xbox 360 Controller Emulator (a wrapper library that translates the xinput calls to directinput calls) which allows your controller (GamePad, Joystick, Wheel, ...) to function like an Xbox 360 controller on a Windows PC. For example it allows you to play Grand Theft Auto (GTA) game with Logitech wheel. x360ce v2.0.2.90 Changelog: - Fixed: Fixed "Record" feature when pedals are reported as single slider www.emucr.com/2010/09/x360ce-v20290.htmlx360ce.googlecode.com/files/x360ce.App-2.0.2.90.zip------------------------------------------------------------------------------------
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Post by ouch on Nov 21, 2010 1:53:45 GMT -5
x360ce v2.0.2.92 Beta 2: x360ce v2.0.2.92 Beta 2 is released. Xbox 360 Controller Emulator (a wrapper library that translates the xinput calls to directinput calls) which allows your controller (GamePad, Joystick, Wheel, ...) to function like an Xbox 360 controller on a Windows PC. For example it allows you to play Grand Theft Auto (GTA) game with Logitech wheel. x360ce v2.0.2.92 Beta 2 Changelog: - Update: Swiched to "Microsoft Windows SDK 7.1". - New: Force feedback type option (FFBType) support added. Dev Note: Low/High frequency on FF(EJ) seems to be broken. www.emucr.com/2010/11/x360ce-v20292-beta-2.html----------------------------------------------------------------------------------------------------
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Post by ouch on Nov 28, 2010 0:58:50 GMT -5
x360ce v2.0.2.92 Beta 2: x360ce v2.0.2.92 Beta 2 is released. Xbox 360 Controller Emulator (a wrapper library that translates the xinput calls to directinput calls) which allows your controller (GamePad, Joystick, Wheel, ...) to function like an Xbox 360 controller on a Windows PC. For example it allows you to play Grand Theft Auto (GTA) game with Logitech wheel. x360ce v2.0.2.92 Beta 2 Changelog: - Update: Swiched to "Microsoft Windows SDK 7.1". - New: Force feedback type option (FFBType) support added. Dev Note: Low/High frequency on FF(EJ) seems to be broken. www.emucr.com/2010/11/x360ce-v20292-beta-2.html----------------------------------------------------------------------------------------------------
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Post by ouch on Dec 12, 2010 3:56:08 GMT -5
x360ce SVN r349: x360ce SVN r349 is released. Xbox 360 Controller Emulator (a wrapper library that translates the xinput calls to directinput calls) which allows your controller (GamePad, Joystick, Wheel, ...) to function like an Xbox 360 controller on a Windows PC. For example it allows you to play Grand Theft Auto (GTA) game with Logitech wheel. x360ce SVN r349 Changelog: - Set SSE2 code generation back to Release configurations. www.emucr.com/2010/12/x360ce-svn-r349.html--------------------------------------------------------------------------------------
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Post by ouch on Dec 12, 2010 4:33:55 GMT -5
x360ce SVN r355: x360ce SVN r355 is released. Xbox 360 Controller Emulator (a wrapper library that translates the xinput calls to directinput calls) which allows your controller (GamePad, Joystick, Wheel, ...) to function like an Xbox 360 controller on a Windows PC. For example it allows you to play Grand Theft Auto (GTA) game with Logitech wheel. x360ce SVN r355 Changelog: - Changed FFBType to be per gamepad, not global. www.emucr.com/2010/12/x360ce-svn-r355.html---------------------------------------------------------------------------------------
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Post by ouch on Dec 12, 2010 10:23:27 GMT -5
x360ce SVN r361: x360ce SVN r361 is released. Xbox 360 Controller Emulator (a wrapper library that translates the xinput calls to directinput calls) which allows your controller (GamePad, Joystick, Wheel, ...) to function like an Xbox 360 controller on a Windows PC. For example it allows you to play Grand Theft Auto (GTA) game with Logitech wheel. x360ce SVN r361 Changelog: - Shank will work now. www.emucr.com/2010/12/x360ce-svn-r361.html---------------------------------------------------------------------------------------
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Post by ouch on Dec 19, 2010 1:57:00 GMT -5
x360ce SVN r367: x360ce SVN r367 is released. Xbox 360 Controller Emulator (a wrapper library that translates the xinput calls to directinput calls) which allows your controller (GamePad, Joystick, Wheel, ...) to function like an Xbox 360 controller on a Windows PC. For example it allows you to play Grand Theft Auto (GTA) game with Logitech wheel. x360ce SVN Changelog: r362 Edited wiki page GameCompatibilityList through web user interface. r363 Edited wiki page MainPage through web user interface. r364 Edited wiki page GameCompatibilityList through web user interface. r365 Edited wiki page GameCompatibilityList through web user interface. r366 Some bigger changes: * Renamed FakeAPI to InputHook - rename ini section FakeAPI to InputHook, and key FakeMode to HookMode. * Modularize Utilities * Some cleanup and layout changes * Fixed crash at exit caused by EasyHook - LhWaitForPendingRemovals must be called after any LhUninstallHook in HookCoUninitialize * Fixed crash when InputHook is off (HookMode=0) r367 Next bunch of changes: * Fix some warnings in EasyHook * Re-made WriteLog to easier add log type. www.emucr.com/2010/12/x360ce-svn-r367.html-------------------------------------------------------------------------------------------------------------------
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