i've heard of programs that can rip 3d models from the games , mostly 3d ripper dx witch unfortunately doesn't work properly even if it would allow the game to start ( d3d fails to start error ) but i'm betting theirs other ways to get the 3d files . i just dont know how .
encase u think i'm gonna be doing illegal crap with it i wouldn't i'm trying to get these files so that i can drop them in a program called pepakura ( www.tamasoft.co.jp/pepakura-en/ ) and print out a flat version that can be cut out and made into a full 3d paper model . and come on who wouldn't want to have a model of weltall , liger zero schneider , bahumat (ff8 version ) or more famous ones like cloud , or squall =D
Post by Truth Unknown on Oct 28, 2009 18:17:15 GMT -5
pSX doesn't not render the PlayStation in the GPU so 3D Ripper DX will be ineffective. 3D Ripper DX might be able to work with a DirectX 9 plugin (from what I can tell the Ripper only works on DX9) on an Enhancement Emulator like ePSXe.
If you need some computer help, try asking me. I might be able to assist you.
i got and tried with the epsxe emu , got a crap load of errors and not even a texture XP and i even tried it with ogle and a ogl plugin
i have a few ideas , but due to the contents of them for now i will keep them to myself *cough*ctrl+a*cough* but if any1 could point me towards a way to read the 3d file b4 it hits the buffer it would certainly be appreciated but if any 1 had any ideas on how to , pls help , i'm basically running in circles, blind in a room with knives jetting out of the walls lol
Last Edit: Nov 7, 2009 3:09:32 GMT -5 by etopsirhc