I'm searching for something that'll let me to read (not even modify) the content of .bin you find in a psx game (you know, there is a .bin image of the game which may contain some .bin files that are the "programmed core" of the game).
I have the original game for the console but it's really difficult in some points so I directly want to see the program lines of the game to have a perfect overall view of the gameplay.
Does anybody know something I can use? For everything ask down here or pm me. Thanks.
You can't see the source code directly; not in an easy human-readable language, anyway.
You can use a disassembler, though, but that way can take even ages just to figure out a simple routine. If you're going to try, I recommend IDA Pro, which is the program I use for ROM hacking and is really powerful. And you may want to learn MIPS assembly too.