ryu
New Member
Posts: 2
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Post by ryu on Jun 15, 2010 18:51:57 GMT -5
I've been trying to find routines for a game to modify the way certain things are drawn to the screen (such as a 2D spell effect in a 3D game). I "think" the GPU -> Capture option in the debugger is what I'm looking for to be able to do this, but I'm just not quite sure how to use this. Does anyone here have any tips or advice for using this feature? Or better yet, a small guide?
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