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Post by feeras on Jul 26, 2006 16:41:15 GMT -5
Hi, Only one (selfish) request. Raiden Project and DX have both their screens skewed to the left hand side where it should be centred whilst playing. If this could be fixed, psx emulator would be complete in my eyes Thanks for the great product! feeras
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Post by Ultima on Jul 26, 2006 16:58:53 GMT -5
gibo: If I'm not mistaken, bilinear interpolation's always been there, it's just that the option to disable it was added in 1.4. Anyway, it'd be nice, and I was thinking about the same thing, though I wonder how people who prefer to preserve original PlayStation graphics might react. For anyone who's wondering how bicubic interpolation's better, you can take a look at this page. There are only slight differences, but you'll notice how bicubic is a bit "clearer" than bilinear. I'm not sure if that comes at a big cost to speed, though. Fractal interpolation is nice, sorta, but it looks a little bit on the smudged side. Edit: Another comparison page with even more interpolation algorithms can be found here.
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Post by philco on Jul 26, 2006 19:27:09 GMT -5
I'd definately love the black bar thing to be fixed, its so damn annoying :S ... maybe if you are really into it somehow create a recording option. I notice that some games work better in previous versions of the program ... I guess ur main goal is to improve on this problem and create a more stable PSX emu. I notice that when you are using control config the program tends to go down the list while setting direction input especially for the analog stick. I find myself clicking back and forth in order to compensate for the problem. It would be nice if this were fixed. As for taking a screen of a controller and basing the input program off of that, I would recommend 2 pics, one for the front of the controller and one for the top ... slanted view looks ugly :S Happy programming
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gibo
New Member
Posts: 2
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Post by gibo on Jul 26, 2006 21:45:05 GMT -5
Sorry Ultima: I've just discovered the pSX Emu a few days ago, so 1.7 is the first version I've tried. And any other Interpolation could be just an aditional option, so people who prefer to preserve original PlayStation graphics, could disable it! Anyway that was just my suggestion!!
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Post by TheCloudOfSmoke on Jul 26, 2006 21:47:21 GMT -5
I'm still working on the controller config pics. I was thinking about doing it the way your'e suggesting. I'll post an update of tomorrow on the other thread.
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Post by xaust on Jul 27, 2006 14:09:26 GMT -5
I would like some of the bugs resolved. Some here might wish to say that its a "compatibility issue". Quite frankly, an emulator -as so many have pointed out- should emulate. My PlayStation does not crash at random for any game. I know the pSX is relatively stable. But adding features and ignoring maintenance brings the value of a product down. I would suggest using something like pc-lint for C++. Just a suggestion
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Post by gilgamesh on Jul 27, 2006 15:14:27 GMT -5
Well, because if it was not a lot to request, I would like that the objects in 3D were 3D and that the objects in 2D were like they are now.
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Post by Ultima on Jul 27, 2006 15:18:29 GMT -5
It sounds like you're asking for graphics enhancement by using the graphics card to render 3D (which most likely won't happen), but I'm not sure. Care to clarify?
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Post by pSX Author on Jul 27, 2006 16:59:54 GMT -5
I would like some of the bugs resolved. Some here might wish to say that its a "compatibility issue". Quite frankly, an emulator -as so many have pointed out- should emulate. My PlayStation does not crash at random for any game. I know the pSX is relatively stable. But adding features and ignoring maintenance brings the value of a product down. I would suggest using something like pc-lint for C++. Just a suggestion Well, I think you need to try writing an emulator - none of the compatibility issues are bugs per-se. There is no documentation that describes in enough detail exactly how the playstation works - its not just a case of implementing some spec - there is no spec! Most of the details of the hardware have to be divined by experimentation and watching what programs do. It is unavoidable that some games will not work and that changing things will sometimes cause regressions for other games.. this is a fact of emulation. Sometimes I do introduce real bugs into the emulator, but so far there have not been that many.
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Post by psicomaniaco on Jul 27, 2006 17:15:48 GMT -5
I would like some of the bugs resolved. Some here might wish to say that its a "compatibility issue". Quite frankly, an emulator -as so many have pointed out- should emulate. My PlayStation does not crash at random for any game. You talk like everything is soo easy. But FYI, emulating isn't easy. Far from that. I don't believe there's such thing as a perfect emulator. If you say that there is, you are just lying or are a newbie. Every emulator has bugs, be it a Snes emulator, a Game Boy emu or a Playstation one. C'mon, even a Dos emulator (DosBox, for example) has bugs. FYI, even the "almighty" EPSXE has bugs and regressions (like the fact that FF9 was great on 1.5.2 but is buggy on 1.6.0); VGS, which was a comercial product had bugs; And here's the best example: the PS1 'emulation' added on the PS2 consoles has bugs. Don't expect a perfect emulator, such things don't exist. pSX is a great emulator. It has bugs, but thats why we are always reporting problems with games. To give the pSX Author some tools to help him improve the emulator. Dig? Oh, and on a side note, one thing you are forgetting: the real console isn't perfect either, ok? It does overheat, gets misaligned (which causes read errors), has slowdowns on most games (something that rarelly happens on pSX, BTW. Try playing Gauntlet Legends on the real console and then play it on pSX to see the diference), etc.
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Post by xaust on Jul 27, 2006 18:29:15 GMT -5
There seems to be some obvious heat against my suggestion for a bug hunt. I never said an emulator was easy and I never said that it was possible to write bug free code. For one I was merely suggesting that my request was not aimed at "Compatibility issues". And no I am not a "newbie", and I never said that their are any "perfect" emulators. I never mentioned EPSX or any other emulator.
My major concern is the obvious memory leak, and one other CODE ENDUCED bug that appears very often possibly due to memory corruption, thank you for asking.
If I didn't like the pSX emulator I wouldn't have bothered posting, and I most certainly wouldn't suggestions for products that inspect code pre-compile, far better than any mortal can. And If I were a newbie I would have actually asked you to fix my game.
What a wonderful considerate bunch you are.
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Post by pSX Author on Jul 27, 2006 19:06:31 GMT -5
My major concern is the obvious memory leak, There are no memory leaks that I know of - I have leak checking code which I run from time to time. Do you perhaps have a Saitek P2500 pad? I have seen a memory leak caused by the P2500 driver - the same bug shows up in its control panel applet too so I'm certain its not caused by me (it starts to leak as soon as you create a force feedback effect and never stops). and one other CODE ENDUCED bug that appears very often possibly due to memory corruption, thank you for asking. Again, I am not aware of any bug like that - how does it show up? If it crashes please send me a crash dump. btw: no one so far has reported any crashes which don't happen in a certain situation (such as booting a certain game, or starting on a particular machine with a certain hardware/driver configuration). I use pSX to play games all the time and have run it for up to 8 hours at a time with no problems.
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Post by patrickp on Jul 28, 2006 11:57:37 GMT -5
A little knowledge can be a dangerous thing... :/
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Post by smegforbrain on Jul 28, 2006 15:27:40 GMT -5
There seems to be some obvious heat against my suggestion for a bug hunt. Your comments came across as very condenscending.
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Post by gilgamesh on Jul 28, 2006 15:32:23 GMT -5
It sounds like you're asking for graphics enhancement by using the graphics card to render 3D (which most likely won't happen), but I'm not sure. Care to clarify? Yes!!, that it is the idea!. It won't be possible???, why?
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