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Post by xaust on Jul 28, 2006 15:55:33 GMT -5
Your comments came across as very condenscending. Yes, I realised that after re-reading my post. I apologize for coming off as rude. I failed to further articulate my intentions before pressing the "Post Reply" button. I was not intending to post here again with an off-topic reply, but I really didn't intend to offend anyone either.
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ZeXr0
Junior Member
Posts: 77
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Post by ZeXr0 on Jul 28, 2006 18:49:52 GMT -5
Anyway psx won't have better graphics as it want to be as close as possible as PSX emulation.
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Post by psxchris on Jul 29, 2006 5:44:42 GMT -5
Would love implementation or a workaround to the problem that stops the Wipeout titles and other games with cd audio on them.
An option to improve GFX, smooth textures etc similar to some of the pluggins on expsxe would be great. I assume it takes the natural approach for greater compatability?
Thanks for all your amazing efforts Mr. author!
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Post by reigan42 on Jul 29, 2006 10:26:56 GMT -5
Well I would also like to see some sort of graphics improvement if you feel like implementing it but I would rather see a little bit better compatibility first. Like the previous poster, I'd like to personally thank you for a great emulator (way better than epsxe in my view) and keep up the good work. Heck I'd rather use this emulator than the actual console .
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Post by Ultima on Jul 29, 2006 10:35:41 GMT -5
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bigfreeze
New Member
THATS WHAT HAPPENS WHEN YOU DISS CHRONO CROSS
Posts: 11
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Post by bigfreeze on Jul 29, 2006 11:47:02 GMT -5
It would be great (just a suggestion) if there was a way to make the graphics or colors sharper kind of like the way you can with epsxe plugins but with out the plugins.If this is a ignorant please forgive me as im not as advanced in the knowledge of how emulators work as most of you might be.
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Post by patrickp on Jul 29, 2006 12:49:41 GMT -5
It's nothing to do with how the emulator works, bigfreeze - perhaps you should read the stickies and find out a little more about the emulator.
ePSXe and many other Playstation emulators are about enhancing a game - including using various visual techniques to to 'improve' the graphics.
pSX has a different aim, which is to emulate the Playstation as accurately as possible. This means that graphic enhancements, apart from a little bilinear filtering, are out; if you were to connect the video output of a Playstation to a video input on a computer that has that capability, you'd find that it looks very much like pSX does. It's the extreme blurring caused by the fact that a television is very low resolution as compared to a computer monitor, even more obscuration caused by the scanlines on a TV, and the fact that you're unconciously expecting a low resolution picture from a TV anyway, that give the impression you're seeing a good picture.
If you play with pSX emulator a little, you'll realise that you're seeing a lot more detail than you would on a TV. You do with an enhancing emulator like ePSXe, as well (that's what originally attracted me to it, a few years back), but the graphic enhancements do actually subtract from the accuracy of the image somewhat.
One of the first things I noticed about pSX emulator was the doors to the topmost citadel of Fort Dragonia in Chrono Cross, in the 'flash forward' scene when you start a new game. In all the plugin based emulators I'd tried the game in, and with all the graphics plugins I'd tried, the panels on the doors weren't straight. Since I'd never played the game on a Playstation (I retired mine in favour of emulation before I got a copy of Chrono Cross), I'd assumed that must be how they were meant to be. When I started the game in pSX emulator for the first time (might even have been the first game I played in it), I was very pleasantly surprised to see they were actually straight, after all!
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Post by Ultima on Jul 29, 2006 14:23:53 GMT -5
bigfreeze: I just got finished telling gilgamesh about it... and you should read the FAQs first before posting.
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MotM
Junior Member
Posts: 68
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Post by MotM on Jul 30, 2006 12:56:59 GMT -5
How many people must you tell people that pSX is not about enhancing graphics, but true emulation of the PSOne. There's still ePSXe... Anyway, I think an AVI Record implementation would be really really nice, so we could all show off some of our gameplay stuff
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Post by patrickp on Jul 30, 2006 14:00:02 GMT -5
It's always the same, MotM - they try the emulator, they sign up on the forum, but they don't bother to read any FAQs or stickies, and they all have this brand new wonderful idea that nobody's ever thought of before...
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Post by reigan42 on Jul 30, 2006 20:19:03 GMT -5
I have read the faqs already and I do know that pSX main goal is compatibility not enhancing the graphics. And unlike everyone else, I'm not suggesting that you have to implement it. I'm suggesting that when the compatibility of pSX is near 100% perfect that you consider it.
Anyways onto the topic, I would like to request that you have an option to set which version the game works best in or let the user know what the compatibility of a certain game is inside of the emu. So you don't have to look at the compatibility list constantly. This doesn't have to be done just a thought.
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ZeXr0
Junior Member
Posts: 77
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Post by ZeXr0 on Jul 30, 2006 20:46:10 GMT -5
Actually, you could ask the created of tasvideos.org about the Avi recording and everything, there's a lot of people that do timeattack, and it would be a great boost to be able to set pSX as THE emulator to record video with it.
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MotM
Junior Member
Posts: 68
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Post by MotM on Jul 30, 2006 20:49:24 GMT -5
I'm experienced with avi capturing, I'm an editor myself. But that isn't enough to capture on pSX on full speed. Implementation of an AVI record makes big difference.
Perhaps implement something with Compatibility database list or something, which auto-updates on request.
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Post by gokuroro on Jul 31, 2006 9:06:23 GMT -5
The way MotM answered about making videos made me think that it would actually slow the emulator down when doing it (please, correct me if my interpretation is wrong). But for getting through it, maybe it could be done as a "new" (I think ZSNES already does it) way to record PSX Emu's in-game videos: Get the savestate and save the keys and waits inbetween them. Perhaps to make an AVI after that, make a save button that (probably will take the same time to do) converts that State+Keys into an auto gaming with File Output and not an Video Card Output. Well... if it's not a good idea, I'm sorry, that's just the idead that occurred me.
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Post by Almehikilje on Jul 31, 2006 15:18:06 GMT -5
Hi,first of all thanks for your great emulator. A suggestion?!? compatibility and yes an opengl rendering can be good, the actual emu works a lot on the cpu and sometimes the fps runs down a lot. I don't ask for effects or graphic improvement, but just to use better a graphic card power in order to make the emulation faster. speed's also a main attribute of a real psone. Thanks for your work. (if you need a graphic designer just ask, i will be glad to help)
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